KMB223 Music and Media


To view more information for this unit, select Unit Outline from the list below. Please note the teaching period for which the Unit Outline is relevant.


Unit Outline: Semester 1 2024, Kelvin Grove, Internal

Unit code:KMB223
Credit points:12
Pre-requisite:Completion of 48 credit points of study
Equivalent:KMB252, KMB107
Assumed Knowledge:Basic knowledge of music software is assumed.
Coordinator:Nicole Carroll | n5.carroll@qut.edu.au
Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.

Overview

This unit explores how music is used as a storytelling device in a range of visual media. Building upon your awareness as a media consumer and your existing technological skills, you will explore and apply techniques in interdisciplinary contexts. As methods of media content delivery change, creative practitioners are required to enact a range of media production techniques in the communication of ideas. This unit is in the developmental stage of your course and engages you with practical and theoretical approaches, exploring the techniques and contexts of music and visual media in contemporary society.

Learning Outcomes

On successful completion of this unit you will be able to:

  1. Apply critical skills to review and evaluate the use of music in a range of visual media.
  2. Use music as a storytelling device in applicable formats.
  3. Develop data and time management systems to emulate professional practice.
  4. Produce and integrate musical components in a media project.

Content

During lectures we will explore the role, function and interaction of music, sound and image through an examination of the musical characteristics of style and form selected from a range of music in media examples. In addition we will investigate issues around the role of music in linear storytelling; the effect and affect of music in media; and the range of technology used in music production in media.

Learning Approaches

Through lectures and workshops, you will be encouraged to engage in an exploration of theoretical concepts, using examples and a discussion-based approach. Theoretical concepts will be assessed via a written assignment. Your theoretical understanding will then be extended by applying practical music technology skills developed in labs and online tutorials, where you will create music for specific visual media. The combination of these theoretical and practical skills is emphasised across learning and teaching activities, and students are encouraged to synthesise this content in self-directed, original and innovative ways.

Feedback on Learning and Assessment

Feedback on your work in this unit is provided to you via:

class discussions, peers and teaching staff's constructive comments, criteria sheet grading of written assessments, generic comments about tasks and assessments to the cohort posted to Canvas, comments from teaching staff on creative work.

Assessment

Overview

There are two assignments for this unit: one theory based and the other practical. The first assessment is an essay where you are asked to respond to the lecture topics and offer an analysis of examples presented in the tutorials. The second assessment requires you to create music for supplied visual media, applying music technology skills developed during the tutorials.

Unit Grading Scheme

7- point scale

Assessment Tasks

Assessment: Essay

You will be asked to write an analysis of the role of music in a specific piece of visual media, making appropriate use of key terms.

This is an assignment for the purposes of an extension.

Weight: 50
Individual/Group: Individual
Due (indicative): Mid-Semester
Related Unit learning outcomes: 1

Assessment: Film soundtrack

For this creative work you are required to produce the music for a supplied piece of visual media.

This is an assignment for the purposes of an extension.

Weight: 50
Individual/Group: Individual
Due (indicative): Late Semester
Related Unit learning outcomes: 2, 3, 4

Academic Integrity

Students are expected to engage in learning and assessment at QUT with honesty, transparency and fairness. Maintaining academic integrity means upholding these principles and demonstrating valuable professional capabilities based on ethical foundations.

Failure to maintain academic integrity can take many forms. It includes cheating in examinations, plagiarism, self-plagiarism, collusion, and submitting an assessment item completed by another person (e.g. contract cheating). It can also include providing your assessment to another entity, such as to a person or website.

You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.

Further details of QUT’s approach to academic integrity are outlined in the Academic integrity policy and the Student Code of Conduct. Breaching QUT’s Academic integrity policy is regarded as student misconduct and can lead to the imposition of penalties ranging from a grade reduction to exclusion from QUT.

Requirements to Study

Requirements

All students and staff who access campus buildings and facilities are required to complete the Tier 1 General Health and Safety Induction. This must be completed online.

Resources

Online readings and listening/viewing activities will be available through the Course Readings and the unit Canvas site.

Resource Materials

Other

To enable your full participation in the virtual learning environment, for example, participating in online activities and engaging with online learning materials, you will need access to a reliable computer with an internet connection, webcam, headset and microphone, as well as a learning environment where you are able to fully participate undisturbed when required.

Risk Assessment Statement

For risks associated with using campus buildings or facilities, refer to the Tier 1 General Health and Safety Induction.

Where substantial computer-based work is required, particularly in the case of fully online students, you are recommended to take regular rest breaks when engaging in prolonged computer-based work, and ensure that your workstation is set up for optimal comfort to prevent strain or injury.

Course Learning Outcomes

This unit is designed to support your development of the following course/study area learning outcomes.

KK34 Bachelor of Fine Arts

  1. Cite and discuss a broad and coherent knowledge of historical and contemporary cultural contexts for creative practice, including the contribution of Aboriginal and Torres Strait Islander knowledges.
    Relates to: ULO1
  2. Identify and demonstrate knowledge of the techniques and concepts underpinning your field of creative practice.
    Relates to: ULO2
  3. Demonstrate complex problem solving through iterative experimentation and the creative and critical development of ideas and outcomes.
    Relates to: ULO3
  4. Demonstrate technical proficiency in at least one area of your field of creative practice.
    Relates to: ULO3, ULO4
  5. Discern, critically analyse and synthesise knowledge in complex creative practice settings.
    Relates to: ULO2

KK43 Bachelor of Creative Industries

  1. Demonstrate broad and coherent theoretical and practical knowledge required for creative enterprise, career development and interdisciplinary collaborations, supported by depth in at least one creative disciplinary area.
    Relates to: ULO1, ULO2
  2. Demonstrate well-developed cognitive and ideation skills to identify, analyse and evaluate opportunities to address authentic complex problems.
    Relates to: ULO3
  3. Demonstrate technical expertise to support skills and knowledge within the Creative Industries.
    Relates to: ULO3, ULO4
  4. Apply and adapt creative disciplinary knowledge and skills with agility in a range of industry, community and intercultural contexts.
    Relates to: ULO2