KNB110 Virtual Art Department: 3D Assets and Virtual Worlds


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Unit code:KNB110
Equivalent(s):KNB137
Credit points:12
TimetableDetails in HiQ, if available
Availabilities  
Kelvin Grove
Semester 2
CSP student contribution  $1,192
Pre-2021 CSP student contribution  $1,020

The pre-2021 commonwealth supported place (CSP) contribution amount only applies to students enrolled in a course prior to 2021. To learn more, visit our Understanding your fees page.

Domestic tuition unit fee  $4,704
International unit fee  $4,944
Like a traditional art department, the virtual art department (VAD) is focused on shot design, layout, visual development, and creating production-ready digital assets and worlds to be used in a range of production approaches and fields such as Film, Animation, Virtual Production, Games, visualisation, and immersive experiences to name a few. This unit explores the methods, applications, and theories of 3D and real-time asset production and virtual environment creation (world-building). You will learn about the fundamental components of 3D asset production, including textures, mesh, materials, and other aspects, and build abilities to create 3D assets using current production processes. This unit will also delve into approaches to environment creation and how assets can be adapted and adjusted to suit specific needs. You will learn about environmental narrative and how locations can be used to tell stories, as well as the impact of environments on narrative.