IFB398 Capstone Project (Phase 1)


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Unit code:IFB398
Prerequisite(s):IFB299 or IFB295 or IGB200 or CAB302 or (IAB207 and IAB305) and completion of 120 credit points of study
Equivalent(s):CAB398, IAB398
Credit points:12
TimetableDetails in HiQ, if available
Availabilities  
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
CSP student contribution  $1,118
Domestic tuition unit fee  $4,104
International unit fee  $4,788
This unit gives you the opportunity, under close guidance appropriate to the project, to apply and extend the knowledge and skills gained in your course to date to a substantial IT/Games project. You will have the opportunity to gain knowledge and skills required for careful planning, scope control and task management to ensure the success of a industry-oriented project. Working in a team, you will undertake critical tasks required in the early stages of a project, such as: initial concept development and feasibility analysis, requirements gathering and analysis, design and project planning, evaluation/playtest. These activities will culminate in the delivery of an initial version of the project deliverable (e.g., software prototype, game or interactive environment, design document, literature review, environmental scan, research plan, etc.) to stakeholders as a proposal for further development in the unit Capstone Project (Phase 2).