KPB325 Screen Issues


To view more information for this unit, select Unit Outline from the list below. Please note the teaching period for which the Unit Outline is relevant.


Unit Outline: Semester 2 2024, Kelvin Grove, Internal

Unit code:KPB325
Credit points:12
Pre-requisite:KNB121 or KPB120 or KPB109
Equivalent:KNB313
Assumed Knowledge:

This is an advanced-level unit to be completed in the final year of your course.

Coordinator:Mark Ryan | m3.ryan@qut.edu.au
Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.

Overview

This unit develops historical, critical and analytical skills in reading and writing about issues in the screen industries and contemporary culture. It fosters both critical research skills and practical, professional development skills and approaches for emerging practitioners. It looks at contemporary screen production contexts and consumption practices, and how these issues relate to the industries. The unit considers the effect of screen forms on the experience of visual culture and investigates the relationship between evolving digital technologies and existing media. Understanding the contemporary contexts for screen production is essential for screen professionals. This unit brings you up-to-date with the issues and topics most relevant for emerging practitioners who would like to make the most of the opportunities, be aware of risks and become dynamic and adaptive in the process.

Learning Outcomes

On successful completion of this unit you will be able to:

  1. Locate, evaluate, and synthesise information from a variety of sources in the screen industries, and be able to articulate ideas in written and oral forms.
  2. Critique screen content production within its cultural, industrial, economic, and technological context.
  3. Analyse current issues relating to your engagement with, and the impacts of, advances in screen practices upon society.
  4. Develop critical/reflective techniques for the contextualisation of personal and professional screen production practice.
  5. Develop skills and attitudinal approaches around professional development required to engage with the screen industries as an emerging practitioner.

Content

This unit’s screen studies focus covers current approaches to understanding issues in the screen industries. The unit addresses the diverse application of screen content, the embrace of new technologies and techniques, and acknowledges the importance of history and the vitality of tradition. The unit explores how these issues inform contemporary screen production and consumption practices including the impact of these issues upon the screen industry workforce emerging practitioners will enter. The content of discussions will involve studying specific screen practices in conjunction with case studies of aesthetic, artistic, cultural and industry issues. These include issues such as art vs commerce, the nature of screen work, social media savvy, cultural politics, screen industry ethics, digital disruption, regulation and policy and professional learning in the screen industries.

Learning Approaches

This unit is run as an intensive combination of lectures and workshops, involving formal presentations and discussion – both individually and in groups. You are also expected to pursue your own line of inquiry outside formal in-class sessions.

Feedback on Learning and Assessment

You will receive formative feedback on your progress in this unit during class and informally via ongoing discussions throughout the semester. Your contribution to the unit will be considered in terms of teamwork; ethical and collaborative behaviour; engaged and reflective participation; and understanding of contemporary screen issues.

Assessment

Overview

For this unit you are required to submit two assignments. These will assess your research and oral presentation skills in particular. The first assignment is a group presentation where your ability to critique issues and present a coherent argument is particularly important. The second assessment is an individual research proposal.

Faculty Assessment Information
To access complete Faculty Assessment Information please refer to the Canvas site for this unit. This includes information regarding assignment submission, late assignments, and assignment extensions.

Unit Grading Scheme

7- point scale

Assessment Tasks

Assessment: Presentation

You will deliver an oral presentation that articulates a given position and argument in relation to a topic within the field of contemporary screen practice. It should demonstrate your understanding of the changing debates on screen studies as well as your interpretive and analytical skills within a coherently developed argument.

Weight: 40
Individual/Group: Group
Due (indicative): Early Semester
Related Unit learning outcomes: 1, 2, 3

Assessment: Project (research)

You will produce a written research proposal, which articulates a methodology, and a coherent method for screen production and evaluation.

This is an assignment for the purposes of an extension.

Weight: 60
Individual/Group: Individual
Due (indicative): Late Semester
Related Unit learning outcomes: 1, 2, 3, 4, 5

Academic Integrity

Students are expected to engage in learning and assessment at QUT with honesty, transparency and fairness. Maintaining academic integrity means upholding these principles and demonstrating valuable professional capabilities based on ethical foundations.

Failure to maintain academic integrity can take many forms. It includes cheating in examinations, plagiarism, self-plagiarism, collusion, and submitting an assessment item completed by another person (e.g. contract cheating). It can also include providing your assessment to another entity, such as to a person or website.

You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.

Further details of QUT’s approach to academic integrity are outlined in the Academic integrity policy and the Student Code of Conduct. Breaching QUT’s Academic integrity policy is regarded as student misconduct and can lead to the imposition of penalties ranging from a grade reduction to exclusion from QUT.

Requirements to Study

Requirements

All students and staff who access campus buildings and facilities are required to complete the Tier 1 General Health and Safety Induction. This must be completed online.

Resources

There is no set text for this unit.

You will need to refer to the unit’s Canvas Learning Resources for links to additional learning materials.

Resource Materials

Reference book(s)

Crafton, D. (1982) Before Mickey: The Animated Film 1898 -1928, Cambridge: MIT Press

Cunningham, S D. & Silver, J. (2013) Screen Distribution and the New King Kongs of the Online World. New York: Palgrave Macmillan.

Furniss, M. (Ed) (2009) Animation: Art and Industry. New Barnet (England): John Libbey Publishing.

Jenkins, H. (2006). Convergence Culture: Where Old and New Media Collide. New York: New York University Press.

Klein, N. (1993) 7 Minutes: The Life and Death of the American Animated Cartoon, London, Verso.

Wells, P., Hardstaff, J. (2008) Re-imagining Animation: The Changing Face of the Moving Image. Worthing (England): Ava Publishing.

Risk Assessment Statement

For risks associated with using campus buildings or facilities, refer to the Tier 1 General Health and Safety Induction.

There are no out of the ordinary risks for this unit.

Course Learning Outcomes

This unit is designed to support your development of the following course/study area learning outcomes.

KK34 Bachelor of Fine Arts

  1. Cite and discuss a broad and coherent knowledge of historical and contemporary cultural contexts for creative practice, including the contribution of Aboriginal and Torres Strait Islander knowledges.
    Relates to: ULO2, ULO3
  2. Identify and demonstrate knowledge of the techniques and concepts underpinning your field of creative practice.
    Relates to: ULO1
  3. Demonstrate complex problem solving through iterative experimentation and the creative and critical development of ideas and outcomes.
    Relates to: ULO2, ULO4
  4. Communicate independent learning clearly and coherently in diverse modes relevant to your field of creative practice.
    Relates to: ULO1
  5. Discern, critically analyse and synthesise knowledge in complex creative practice settings.
    Relates to: ULO1, ULO2, ULO3, ULO4, ULO5
  6. Work productively as a leader and collaborator in disciplinary and interdisciplinary creative practice.
    Relates to: ULO5
  7. Formulate and apply an independent perspective through reflection and by acting on the informed critique of others.
    Relates to: ULO1, ULO5
  8. Demonstrate respect for cultural and social differences, and work with integrity across creative practice networks.
    Relates to: ULO2
  9. Operate with initiative, ethical judgement and professionalism in creative practice, both alone and in groups.
    Relates to: ULO4, ULO5