KMB129 Composition and Sound Design in Digital Environments


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Unit Outline: Semester 2 2026, Kelvin Grove, Internal

Unit code:KMB129
Credit points:12
Assumed Knowledge:

Basic sound recording knowledge (such as delivered in KMB119 Sound Recording and Audio Production).

Coordinator:Nicole Carroll | n5.carroll@qut.edu.au
Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.

Overview

Building on recording fundamentals, this unit introduces students to digital music creation, sound synthesis, and interactive audio technologies used across contemporary music, gaming, and multimedia industries. Students develop fluency with Digital Audio Workstations (DAWs), synthesizers, sampling technologies, and programming environments, creating original compositions that demonstrate understanding of digital music production workflows. The unit prepares students for careers in electronic music production, sound design, and technology-enhanced performance while emphasising creative application of technical knowledge. 

Learning Outcomes

On successful completion of this unit you will be able to:

  1. Demonstrate an understanding of sequencing, sound synthesis, and signal processing principles.
  2. Make music that demonstrates an understanding of how working in the digital domain affects the composition, production and performance processes.
  3. Accurately document and effectively communicate details of the music production process.
  4. Evaluate and critique musical works with reference to appropriate musical styles, repertoire, and modes of production.

Content

You will explore core content including sequencing, sound synthesis principles, sampling techniques, and digital signal processing applications. You'll learn to create and manipulate digital instruments, work with MIDI and audio programming, and develop skills in sound design for musical and multimedia contexts. Historical perspectives on electronic music will provide you with context for contemporary digital practices, while hands-on projects will help you develop proficiency with industry-standard software and hardware. The unit covers live performance with technology, real-time audio processing, and the integration of digital tools in acoustic performance contexts. 

Learning Approaches

You will work in digital studios using professional software and hardware, completing progressive skill-building exercises and creative projects. Weekly workshops combine technical demonstrations with creative applications, while longer projects allow you to develop your individual artistic voice using digital tools. You'll participate in collaborative projects that simulate industry scenarios including film scoring, audio for games, and screen and immersive media performance. Through critical listening exercises, you will develop your ability to analyse digital music production techniques and aesthetic choices across contemporary genres. 

Feedback on Learning and Assessment

Feedback in this unit is provided to you in the following ways:

  • a range of formative exercises will be discussed in the weekly workshops
  • summative assessment work will be returned with criteria sheets and comments, with further comments and discussion available upon request
  • generic comments will be provided to the cohort via QUT Canvas
  • online unit forums will be used as an additional, informal channel for feedback
  • informal, drop in help sessions will be opportunities to consult with staff and seek additional clarification on unit requirements and feedback on work in progress.

Assessment

Overview

The first assessment is a portfolio of sound design, synthesis, and critical listening exercises that build foundational skills for composition and production in the digital domain. Assessment 2 requires you to undertake research and analysis of two specific musical works and critically evaluate the cultural, technological, and historical influences and provide a musical analysis. Assessment 3 builds on these items with a requirement to compose and perform an original piece of music.

Unit Grading Scheme

7- point scale

Assessment Tasks

Assessment: Portfolio of Sound Design, Synthesis, and Critical Listening Exercises

Folio of practical tasks that demonstrate your understanding of sound design and synthesis principles through digital instrument creation and original composition, and critical listening exercises to support development of compositional skills in the digital domain.

This assignment is eligible for the 48-hour late submission period and assignment extensions.

The use of generative artificial intelligence (GenAI) tools is prohibited during this assessment.

Weight: 30
Individual/Group: Individual
Due (indicative): Week 6
Related Unit learning outcomes: 1, 2

Assessment: Digital Composition

Compose and produce a 3–5 minute work that demonstrates critical engagement with the cultural, technological, and historical significance identified in your analysis of an electroacoustic composition. Provide a written reflection that examines the techniques identified in the analysed work and articulates how these were adapted or applied through the use of contemporary technologies.

This assignment is eligible for the 48-hour late submission period and assignment extensions.

The ethical and responsible use of generative artificial intelligence (GenAI) tools is authorised in this assessment. See the relevant assessment details in Canvas for specific guidelines.

Weight: 30
Length: 3-5 Minutes
Individual/Group: Individual
Due (indicative): Week 10
Related Unit learning outcomes: 4

Assessment: Electronic Music Composition and Performance

Create and perform an original piece of music that makes intrinsic use of the manipulation, processing and real time control of digital music making tools. Provide an accompanying written report that documents the production processes you used and how they enabled the musical ideas to be expressed and developed.

 The ethical and responsible use of generative artificial intelligence (GenAI) tools is authorised in this assessment. See the relevant assessment details in Canvas for specific guidelines.

Weight: 40
Length: 3-5 minutes, 700-800 words
Individual/Group: Individual
Due (indicative): Week 13
Related Unit learning outcomes: 1, 2, 3, 4

Academic Integrity

Academic integrity is a commitment to undertaking academic work and assessment in a manner that is ethical, fair, honest, respectful and accountable.

The Academic Integrity Policy sets out the range of conduct that can be a failure to maintain the standards of academic integrity. This includes, cheating in exams, plagiarism, self-plagiarism, collusion and contract cheating. It also includes providing fraudulent or altered documentation in support of an academic concession application, for example an assignment extension or a deferred exam.

You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.

Breaching QUT’s Academic Integrity Policy or engaging in conduct that may defeat or compromise the purpose of assessment can lead to a finding of student misconduct (Code of Conduct – Student) and result in the imposition of penalties under the Management of Student Misconduct Policy, ranging from a grade reduction to exclusion from QUT.

Requirements to Study

Requirements

All students are requested to visit and review the Health and Safety information on the HiQ web pages (CIESJ Tier 1 HSE requirement). 

This unit also requires a Tier 2 CIESJ Health and Safety Induction which is provided by the technician on site in the theatre, workshop or studio. 

Costs

As well as access to the online resources supplied to you via Canvas and other websites, you will require a pair of enclosed headphones with an appropriate 6.5 and 3.5mm adaptor. You will also need a portable personal file storage, such as a USB thumb drive or similar.

Resources

Online readings will be made available from the Canvas site.

Lecture and workshop video and audio resources will be available directly on the Canvas site.

Resource Materials

Other

To enable your full participation in the virtual learning environment, for example, participating in online activities and engaging with online learning materials, you will need access to a reliable computer with an internet connection, webcam, headset (see Overview) and microphone, as well as a learning environment where you are able to fully participate undisturbed when required. 

Risk Assessment Statement

For risks associated with using campus buildings or QUT facilities, refer to the HiQ Health and Safety information. For CIESJ Tier 2 Health and Safety requirements, you will be instructed on safe procedures and the required safety gear for all studio and workshop processes that are demonstrated. Health and Safety files are readily available for all materials and machinery in all studio areas. Technical supervision is provided for workshops and available on a regular basis during the week.

Where substantial computer-based work is required, particularly in the case of fully online students, you are recommended to take regular rest breaks when engaging in prolonged computer-based work, and ensure that your workstation is set up for optimal comfort to prevent strain or injury. 

Excessive noise in confined spaces and/or when listening through headphones can damage hearing. Exposure to such noise should be brief and controlled.

Personal injury is possible from incorrectly lifting heavy electronic or acoustic instruments or equipment.

The use of electronic instruments and equipment may cause electrocution if handled incorrectly or an electrical fault occurs. Always ensure your equipment has been regularly tested by a qualified electrician.

Musical, electrical and computer equipment is prone to failure. Any loss of time for such failures should be accounted for in your planning.

Safety of data storage can never be fully guaranteed. You are required to take all steps necessary to ensure continuity of your data.

Course Learning Outcomes

This unit is designed to support your development of the following course/study area learning outcomes.

CA01 Bachelor of Creative Arts

  1. Cite and discuss a broad and coherent knowledge of historical and contemporary cultural contexts for creative practice, including the contribution of Aboriginal and Torres Strait Islander knowledges.
    Relates to: ULO3, ULO4, Digital Composition, Electronic Music Composition and Performance
  2. Identify and demonstrate knowledge of the techniques and concepts underpinning your field of creative practice.
    Relates to: ULO1, Portfolio of Sound Design, Synthesis, and Critical Listening Exercises, Electronic Music Composition and Performance
  3. Demonstrate complex problem solving through iterative experimentation and the creative and critical development of ideas and outcomes.
    Relates to: ULO1, Portfolio of Sound Design, Synthesis, and Critical Listening Exercises, Electronic Music Composition and Performance
  4. Demonstrate technical proficiency and a knowledge of contemporary digital practices and technologies in one or more disciplines and apply these in creative and critical settings.
    Relates to: ULO1, ULO2, Portfolio of Sound Design, Synthesis, and Critical Listening Exercises, Electronic Music Composition and Performance
  5. Communicate independent learning clearly and coherently in diverse modes relevant to your field of creative practice.
    Relates to: ULO3, ULO4, Digital Composition, Electronic Music Composition and Performance
  6. Communicate, represent, and promote your work in ways relevant to your creative field.
    Relates to: ULO2, Portfolio of Sound Design, Synthesis, and Critical Listening Exercises, Electronic Music Composition and Performance
  7. Discern, critically analyse, and synthesise knowledge in complex creative and critical settings.
    Relates to: ULO3, ULO4, Digital Composition, Electronic Music Composition and Performance
  8. Formulate and apply an independent perspective through contextual research, reflection, and by acting on the informed critique of others.
    Relates to: ULO4, Digital Composition, Electronic Music Composition and Performance
  9. Demonstrate respect for cultural and social differences, sustainability, and work with integrity across all practice and professional settings.
    Relates to: ULO4, Digital Composition, Electronic Music Composition and Performance
  10. Operate with initiative, ethical judgement and professionalism, both alone and in groups.
    Relates to: ULO2, Portfolio of Sound Design, Synthesis, and Critical Listening Exercises, Electronic Music Composition and Performance

KK34 Bachelor of Fine Arts

  1. Cite and discuss a broad and coherent knowledge of historical and contemporary cultural contexts for creative practice, including the contribution of Aboriginal and Torres Strait Islander knowledges.
    Relates to: ULO1
  2. Identify and demonstrate knowledge of the techniques and concepts underpinning your field of creative practice.
    Relates to: ULO4
  3. Demonstrate complex problem solving through iterative experimentation and the creative and critical development of ideas and outcomes.
    Relates to: ULO1
  4. Demonstrate technical proficiency in at least one area of your field of creative practice.
    Relates to: ULO2
  5. Discern, critically analyse and synthesise knowledge in complex creative practice settings.
    Relates to: ULO3

KK43 Bachelor of Creative Industries

  1. Demonstrate broad and coherent theoretical and practical knowledge required for creative enterprise, career development and interdisciplinary collaborations, supported by depth in at least one creative disciplinary area.
    Relates to: ULO1
  2. Demonstrate well-developed cognitive and ideation skills to identify, analyse and evaluate opportunities to address authentic complex problems.
    Relates to: ULO4
  3. Demonstrate technical expertise to support skills and knowledge within the Creative Industries.
    Relates to: ULO2
  4. Communicate effectively in a range of forms across multiple media modes, for sharing and disseminating knowledge, skills and ideas, and collaborative practice and navigation of social networks.
    Relates to: ULO3
  5. Apply and adapt creative disciplinary knowledge and skills with agility in a range of industry, community and intercultural contexts.
    Relates to: ULO1