KKB385 Creative Enterprise Studio 3


To view more information for this unit, select Unit Outline from the list below. Please note the teaching period for which the Unit Outline is relevant.


Unit Outline: Semester 2 2026, Kelvin Grove, Internal

Unit code:KKB385
Credit points:24
Pre-requisite:Completion of 168 credit points and KKB285
Assumed Knowledge:

This is an advanced-level unit to be completed in the final year of your course.

Coordinator:Steph Hutchison | s2.hutchison@qut.edu.au
Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.

Overview

During this capstone unit you will demonstrate creative leadership by initiating an industry linked creative project. It brings together the skills and knowledge acquired throughout your course, drawing specifically from KKB185 Creative Enterprise Studio 1 and KKB285 Creative Enterprise Studio 2. The unit provides you with a framework incorporating explicit skill development in critical creative competencies (4Cs: Creativity, Collaboration, Critical Thinking, Context) to develop a project proposal that addresses an identified opportunity. You will then initiate your project proposal, launching your career as a creative industries professional.

Learning Outcomes

On successful completion of this unit you will be able to:

  1. Propose and initiate a viable creative project that addresses opportunities identified in industry.
  2. Solve complex problems using a range of appropriate thinking styles that account for available resources and other project constraints.
  3. Demonstrate leadership of self and others in relation to technical, creative production, and communication skills.
  4. Embody appropriate standards of professional practice and integrity in networking, collaboration, communication and industry interaction.

Content

This unit will cover topics including:

  • 4Cs core competencies Creativity, Collaboration, Critical Thinking, Context - and how they can be implemented
  • Techniques to launch and build a career in the creative industries
  • Leadership, collaboration and networking in professional contexts
  • Professional integrity as a way of thinking and operating.

Learning Approaches

This unit is taught primarily through tutorials and workshops, supplemented by:

  • Online modules throughout semester focused on developing key skills
  • Team coaching sessions throughout the semester to assist you in your project design and implementation 
  • A showcase of project outcomes at the end of the semester.

Feedback on Learning and Assessment

Feedback in this unit is provided to you in the following ways:

  • Professional networking sessions 
  • Mentoring sessions 
  • feedback on your career report
  • general comments to the cohort via group communication channels
  • criteria grading sheets
  • feedback from peers.

Assessment

Overview

There are three assessments for this unit.

Assessment 1: you will develop a project pitch, based on a personal skills audit and leveraging the 4C's as a framework

Assessment 2: you will develop a professional development plan and portfolio.

Assessment 3: an individual or collaborative project arising from the Assessment 1 Pitch - your work will be presented in an Exhibition at the end of the semester. 

 

Unit Grading Scheme

7- point scale

Assessment Tasks

Assessment: Project Pitch

Individually you will develop a project pitch in response to an industry brief or propose your own. This will be informed by (1) a personal skills audit completed in class and submitted as an appendix to the pitch, and (2) templated critical creative activities (4C's) guiding the iterative creative project development throughout the semester.
You will need to pitch your idea, propose a list of collaborators, and, by drawing on your skills audit and the templated activities, have considered the feasibility of your project.

This assignment is eligible for the 48-hour late submission period and assignment extensions.

Weight: 20
Individual/Group: Individual
Due (indicative): Week 5
Related Unit learning outcomes: 1

Assessment: Professional Development Plan and Portfolio

In this assessment you will strategically present yourself as the professional you seek to be within the creative industries. Informed by Assignment 1 including your skills audit and the iterative implementation of the 4C's framework, you will (1) develop a professional plan with career trajectory and professional development; and execute a first step towards this by (2) creating a digital professional portfolio consistent with this professional plan (3) position your exhibition project (Assignment 3) in the context of this plan.

This assignment is eligible for the 48-hour late submission period and assignment extensions.

Weight: 40
Individual/Group: Individual
Due (indicative): Week 10
Related Unit learning outcomes: 2, 3, 4

Assessment: Project

You will work as part of a creative collaboration to realise one of the projects pitched in your Workshop class. Your project will be presented in an Exhibition at the end of the semester. 

This assignment is eligible for the 48-hour late submission period and assignment extensions.

Weight: 40
Length: To be developed in consultation with your Tutor.
Individual/Group: Either group or individual
Due (indicative): Week 13
Related Unit learning outcomes: 1, 2, 3

Academic Integrity

Academic integrity is a commitment to undertaking academic work and assessment in a manner that is ethical, fair, honest, respectful and accountable.

The Academic Integrity Policy sets out the range of conduct that can be a failure to maintain the standards of academic integrity. This includes, cheating in exams, plagiarism, self-plagiarism, collusion and contract cheating. It also includes providing fraudulent or altered documentation in support of an academic concession application, for example an assignment extension or a deferred exam.

You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.

Breaching QUT’s Academic Integrity Policy or engaging in conduct that may defeat or compromise the purpose of assessment can lead to a finding of student misconduct (Code of Conduct – Student) and result in the imposition of penalties under the Management of Student Misconduct Policy, ranging from a grade reduction to exclusion from QUT.

Requirements to Study

Requirements

All students and staff who access campus buildings and facilities are required to complete the Tier 1 General Health and Safety Induction. This must be completed online.

Costs

There may be a financial cost involved in preparing and implementing your team project.

Resources

You will need to access the unit Canvas website for recommended resources and readings. There are no set texts for this unit

Resource Materials

Other

To enable your full participation in the virtual learning environment, for example, participating in online activities and engaging with online learning materials, you will need access to a reliable computer with an internet connection, webcam, headset and microphone, as well as a learning environment where you are able to fully participate undisturbed when required. 

Risk Assessment Statement

For risks associated with using campus buildings or facilities, refer to the Tier 1 General Health and Safety Induction.

Where substantial computer-based work is required, particularly in the case of fully online students, you are recommended to take regular rest breaks when engaging in prolonged computer-based work, and ensure that your workstation is set up for optimal comfort to prevent strain or injury. 

Course Learning Outcomes

This unit is designed to support your development of the following course/study area learning outcomes.

KK43 Bachelor of Creative Industries

  1. Demonstrate broad and coherent theoretical and practical knowledge required for creative enterprise, career development and interdisciplinary collaborations, supported by depth in at least one creative disciplinary area.
    Relates to: ULO1
  2. Demonstrate well-developed cognitive and ideation skills to identify, analyse and evaluate opportunities to address authentic complex problems.
    Relates to: ULO2
  3. Demonstrate technical expertise to support skills and knowledge within the Creative Industries.
    Relates to: ULO1, ULO2, ULO3
  4. Communicate effectively in a range of forms across multiple media modes, for sharing and disseminating knowledge, skills and ideas, and collaborative practice and navigation of social networks.
    Relates to: ULO3
  5. Embody social and ethical responsibilities and exhibit well-developed judgement with resilience, integrity, curiosity and responsibility.
    Relates to: ULO4
  6. Practise self-management of career and learning with enterprise and an entrepreneurial outlook, including the building of personal and professional relationships and partnerships.
    Relates to: ULO3, ULO4