KKB180 Creative Futures
To view more information for this unit, select Unit Outline from the list below. Please note the teaching period for which the Unit Outline is relevant.
Unit code: | KKB180 |
---|---|
Equivalent(s): | KYB102, KKB101, KKD101 |
Credit points: | 12 |
Timetable | Details in HiQ, if available |
Availabilities |
|
CSP student contribution | $1,164 |
Pre-2021 CSP student contribution | $996 The pre-2021 commonwealth supported place (CSP) contribution amount only applies to students enrolled in a course prior to 2021. To learn more, visit our Understanding your fees page. |
Domestic tuition unit fee | $4,356 |
International unit fee | $4,668 |
Unit Outline: Semester 1 2025, Kelvin Grove, Internal
Unit code: | KKB180 |
---|---|
Credit points: | 12 |
Equivalent: | KYB102, KKB101, KKD101 |
Coordinator: | Tom Long | tom.long@qut.edu.au |
Overview
This unit introduces creative industries disciplines, interdisciplinarity and the careers of creative industries practitioners. It aids you to plan your course of study in line with your career interests and potential career opportunities. It enhances your research, written communication and critical thinking skills for various professional and academic purposes. It draws on cutting edge research into the distinctive characteristics of the creative workforce, the creative industries and its cultural context, introducing you to study and work as an emerging interdisciplinary creative practitioner. You will investigate creative career possibilities and opportunities and develop essential information literacy and written communication skills for both academic and professional contexts. You will envision potential creative career pathways, identify cultural and other considerations and discover which skills and strategies you’ll need. This will help you make the most of your degree.
Learning Outcomes
On successful completion of this unit you will be able to:
- Research, investigate and analyse trends and emerging opportunities in creative sectors, disciplines, and occupations.
- Identify and characterise ways that creative practitioners add value through interdisciplinary, socially networked, entrepreneurial and cultural (including First Nations') creative practices.
- Locate, evaluate and synthesise information from a variety of sources into written communication.
- Write and create digital artifacts for specific academic and creative industry applications taking into account audience, purpose and context.
- Reflect on creative industries careers and ways of working to position the self in a creative industry career.
Content
This unit includes content such as:
- Critical creative industries studies
- Creative industries sectors, trends and transformations
- Practical data collection, information retrieval and analysis
- Practical and academic written communication, digital content production, visual and oral communication skills.
Learning Approaches
In this unit, you will learn by engaging in the following:
- online and/or face-to-face delivery
- lectures
- tutorials
- practical workshops
- embedded support for research and report writing skills
- self-awareness tools for values, characters and skills
- readings and video sources.
Feedback on Learning and Assessment
Feedback in this unit is provided to you in the following ways:
- a range of formative exercises discussed and undertaken throughout the unit
- generic comments posted to the whole cohort via the unit Canvas website
- feedback from peers as you investigate and discuss issues raised throughout the unit
- comments about summative assessment work included on criteria sheets with your grade.
Assessment
Overview
There are two assessments for this unit. The first is a report where you research and critically analyse issues impacting the Creative Industries sector. For the second assessment you build on this knowledge to explore professional identity and to generate creative content.
Unit Grading Scheme
7- point scale
Assessment Tasks
Assessment: Creative Industries Research and Analysis
You will take on the role of writing a report for an association representing creative professionals. You will research, analyse and report on a creative industries sector, and occupations of interest in terms of significance, culture, future trends, career opportunities and challenges. Your report will conclude with recommendations of how the association can support creative professionals in the sector who are faced with these issues and/or trends.
This assignment is eligible for the 48-hour late submission period and assignment extensions.
Assessment: Augmented Poster
You will design an augmented artefact that presents your imagined professional self working in the creative industries. You will draw on research into the roles of workers in the creative industries, including relevant skills, work patterns, structures and cultures. Your poster will be augmented by digital content that further explains and demonstrates your personal values and interests within the creative industries. With your submission you must include a video of yourself showing evidence of the process you used to produce your augmented artefact.
This assignment is eligible for the 48-hour late submission period and assignment extensions.
Academic Integrity
Academic integrity is a commitment to undertaking academic work and assessment in a manner that is ethical, fair, honest, respectful and accountable.
The Academic Integrity Policy sets out the range of conduct that can be a failure to maintain the standards of academic integrity. This includes, cheating in exams, plagiarism, self-plagiarism, collusion and contract cheating. It also includes providing fraudulent or altered documentation in support of an academic concession application, for example an assignment extension or a deferred exam.
You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.
Breaching QUT’s Academic Integrity Policy or engaging in conduct that may defeat or compromise the purpose of assessment can lead to a finding of student misconduct (Code of Conduct – Student) and result in the imposition of penalties under the Management of Student Misconduct Policy, ranging from a grade reduction to exclusion from QUT.
Requirements to Study
Requirements
All students are requested to visit and review the Health and Safety information on the HiQ web pages (CIESJ Tier 1 HSE requirement).
Resources
There is no set text for this unit. Required readings are listed on the unit Canvas site and will be accessible via a link to the QUT Readings.
Resource Materials
Other
To enable your full participation in the virtual learning environment, for example, participating in online activities and engaging with online learning materials, you will need access to a reliable computer with an internet connection, webcam, headset and microphone, as well as a learning environment where you are able to fully participate undisturbed when required.
Risk Assessment Statement
For risks associated with using campus buildings or facilities, refer to the HiQ web pages (CIESJ Tier 1 HSE requirement).
Where substantial computer-based work is required, particularly in the case of fully online students, you are recommended to take regular rest breaks when engaging in prolonged computer-based work, and ensure that your workstation is set up for optimal comfort to prevent strain or injury.
Course Learning Outcomes
This unit is designed to support your development of the following course/study area learning outcomes.KK43 Bachelor of Creative Industries
- Demonstrate broad and coherent theoretical and practical knowledge required for creative enterprise, career development and interdisciplinary collaborations, supported by depth in at least one creative disciplinary area.
Relates to: ULO1, ULO2, Creative Industries Research and Analysis, Augmented Poster - Demonstrate technical expertise to support skills and knowledge within the Creative Industries.
Relates to: ULO4, Creative Industries Research and Analysis, Augmented Poster - Communicate effectively in a range of forms across multiple media modes, for sharing and disseminating knowledge, skills and ideas, and collaborative practice and navigation of social networks.
Relates to: ULO3, ULO4, Creative Industries Research and Analysis, Augmented Poster - Practise self-management of career and learning with enterprise and an entrepreneurial outlook, including the building of personal and professional relationships and partnerships.
Relates to: ULO5, Augmented Poster
Unit Outline: Semester 1 2025, Online
Unit code: | KKB180 |
---|---|
Credit points: | 12 |
Equivalent: | KYB102, KKB101, KKD101 |
Overview
This unit introduces creative industries disciplines, interdisciplinarity and the careers of creative industries practitioners. It aids you to plan your course of study in line with your career interests and potential career opportunities. It enhances your research, written communication and critical thinking skills for various professional and academic purposes. It draws on cutting edge research into the distinctive characteristics of the creative workforce, the creative industries and its cultural context, introducing you to study and work as an emerging interdisciplinary creative practitioner. You will investigate creative career possibilities and opportunities and develop essential information literacy and written communication skills for both academic and professional contexts. You will envision potential creative career pathways, identify cultural and other considerations and discover which skills and strategies you’ll need. This will help you make the most of your degree.
Learning Outcomes
On successful completion of this unit you will be able to:
- Research, investigate and analyse trends and emerging opportunities in creative sectors, disciplines, and occupations.
- Identify and characterise ways that creative practitioners add value through interdisciplinary, socially networked, entrepreneurial and cultural (including First Nations') creative practices.
- Locate, evaluate and synthesise information from a variety of sources into written communication.
- Write and create digital artifacts for specific academic and creative industry applications taking into account audience, purpose and context.
- Reflect on creative industries careers and ways of working to position the self in a creative industry career.
Content
This unit includes content such as:
- Critical creative industries studies
- Creative industries sectors, trends and transformations
- Practical data collection, information retrieval and analysis
- Practical and academic written communication, digital content production, visual and oral communication skills.
Learning Approaches
In this unit, you will learn by engaging in the following:
- online and/or face-to-face delivery
- lectures
- tutorials
- practical workshops
- embedded support for research and report writing skills
- self-awareness tools for values, characters and skills
- readings and video sources.
Feedback on Learning and Assessment
Feedback in this unit is provided to you in the following ways:
- a range of formative exercises discussed and undertaken throughout the unit
- generic comments posted to the whole cohort via the unit Canvas website
- feedback from peers as you investigate and discuss issues raised throughout the unit
- comments about summative assessment work included on criteria sheets with your grade.
Assessment
Overview
There are two assessments for this unit. The first is a report where you research and critically analyse issues impacting the Creative Industries sector. For the second assessment you build on this knowledge to explore professional identity and to generate creative content.
Unit Grading Scheme
7- point scale
Assessment Tasks
Assessment: Creative Industries Research and Analysis
You will take on the role of writing a report for an association representing creative professionals. You will research, analyse and report on a creative industries sector, and occupations of interest in terms of significance, culture, future trends, career opportunities and challenges. Your report will conclude with recommendations of how the association can support creative professionals in the sector who are faced with these issues and/or trends.
This assignment is eligible for the 48-hour late submission period and assignment extensions.
Assessment: Augmented Poster
You will design an augmented artefact that presents your imagined professional self working in the creative industries. You will draw on research into the roles of workers in the creative industries, including relevant skills, work patterns, structures and cultures. Your poster will be augmented by digital content that further explains and demonstrates your personal values and interests within the creative industries. With your submission you must include a video of yourself showing evidence of the process you used to produce your augmented artefact.
This assignment is eligible for the 48-hour late submission period and assignment extensions.
Academic Integrity
Academic integrity is a commitment to undertaking academic work and assessment in a manner that is ethical, fair, honest, respectful and accountable.
The Academic Integrity Policy sets out the range of conduct that can be a failure to maintain the standards of academic integrity. This includes, cheating in exams, plagiarism, self-plagiarism, collusion and contract cheating. It also includes providing fraudulent or altered documentation in support of an academic concession application, for example an assignment extension or a deferred exam.
You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.
Breaching QUT’s Academic Integrity Policy or engaging in conduct that may defeat or compromise the purpose of assessment can lead to a finding of student misconduct (Code of Conduct – Student) and result in the imposition of penalties under the Management of Student Misconduct Policy, ranging from a grade reduction to exclusion from QUT.
Requirements to Study
Requirements
All students are requested to visit and review the Health and Safety information on the HiQ web pages (CIESJ Tier 1 HSE requirement).
Resources
There is no set text for this unit. Required readings are listed on the unit Canvas site and will be accessible via a link to the QUT Readings.
Resource Materials
Other
To enable your full participation in the virtual learning environment, for example, participating in online activities and engaging with online learning materials, you will need access to a reliable computer with an internet connection, webcam, headset and microphone, as well as a learning environment where you are able to fully participate undisturbed when required.
Risk Assessment Statement
For risks associated with using campus buildings or facilities, refer to the HiQ web pages (CIESJ Tier 1 HSE requirement).
Where substantial computer-based work is required, particularly in the case of fully online students, you are recommended to take regular rest breaks when engaging in prolonged computer-based work, and ensure that your workstation is set up for optimal comfort to prevent strain or injury.
Course Learning Outcomes
This unit is designed to support your development of the following course/study area learning outcomes.KK43 Bachelor of Creative Industries
- Demonstrate broad and coherent theoretical and practical knowledge required for creative enterprise, career development and interdisciplinary collaborations, supported by depth in at least one creative disciplinary area.
Relates to: ULO1, ULO2, Creative Industries Research and Analysis, Augmented Poster - Demonstrate technical expertise to support skills and knowledge within the Creative Industries.
Relates to: ULO4, Creative Industries Research and Analysis, Augmented Poster - Communicate effectively in a range of forms across multiple media modes, for sharing and disseminating knowledge, skills and ideas, and collaborative practice and navigation of social networks.
Relates to: ULO3, ULO4, Creative Industries Research and Analysis, Augmented Poster - Practise self-management of career and learning with enterprise and an entrepreneurial outlook, including the building of personal and professional relationships and partnerships.
Relates to: ULO5, Augmented Poster