DYB223 Design Project Unit


To view more information for this unit, select Unit Outline from the list below. Please note the teaching period for which the Unit Outline is relevant.


Unit Outline: Semester 1 2025, Online

Unit code:DYB223
Credit points:12
Pre-requisite:Completion of 72 credit points of study relevant to the specific project
Assumed Knowledge:

Basic Academic Communication skills

Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.

Overview

Undertake a supervised Design Project that involves practical application and reflection. You will work on a real-world design challenge and be guided by experts to deliver a design idea/resolution. The experience and skills gained will contribute to your design knowledge and confidence as a practitioner in design related employment, including providing you with portfolio content. 

IMPORTANT: Design Projects will be available to students through the InPlace application. If the application through InPlace is successful, students will be manually enrolled in this unit. These applications have strict closing dates occurring in advance of the semester.

Learning Outcomes

On successful completion of this unit you will be able to:

  1. Search and critically evaluate information from a range of resources using effective strategies and appropriate technologies
  2. Consolidate research to generate new design ideas suitable for the design brief.
  3. Communicate ideas effectively to a professional audience using appropriate modes of communication.
  4. Analyse, evaluate and reflect on own work and communicate future implications.

Content

Content will be specified according to the nature of the project and detailed when the proforma for the unit is completed by the staff supervisor(s) in the relevant discipline(s).

Learning Approaches

For each advertised project, an academic Project Supervisor from the relevant discipline will be appointed to oversee the project. Individuals are responsible for the timely completion of their project. In achieving this, students will attend scheduled workshops and consultations with the academic Project Supervisor who will provide learning activities, feedback and advice to participants in the project.

Feedback on Learning and Assessment

FORMATIVE ASSESSMENT
You will receive formative feedback on your progress in this unit through discussions with relevant academic Project Supervisors throughout the semester.

SUMMATIVE ASSESSMENT
As with approaches to teaching and learning, assessment will depend on the intentions and structure of the project as formulated and advertised by the relevant academic Project Supervisor. Summative assessment comprises the following three items.

Assessment

Overview

There are three assessments for this subject, one consisting of a project proposal, secondly a Design Project Solution and finally a design reflection.

Unit Grading Scheme

7- point scale

Assessment Tasks

Assessment: Project Proposal

For this assessment, you will present your research and initial ideas for the design challenge for consideration and feedback of the teaching team, peers and the industry partner.

Weight: 40
Individual/Group: Individual
Due (indicative): Week 7
Related Unit learning outcomes: 1, 2, 3

Assessment: Project Design Solution

For this assessment, you will take on board feedback from Assessment One and create your design solution. You will present back to the industry partner as a design pitch to sell your idea.

Weight: 50
Individual/Group: Individual
Due (indicative): Week 10
Related Unit learning outcomes: 1, 2, 3

Assessment: Project Reflection

For this assessment, you will critically reflect on your design project - including your engagement with research, design ideation, partner feedback as well as career outcomes. 

This assignment is eligible for the 48-hour late submission period and assignment extensions.

Weight: 10
Individual/Group: Individual
Due (indicative): Week 11
Related Unit learning outcomes: 4

Academic Integrity

Academic integrity is a commitment to undertaking academic work and assessment in a manner that is ethical, fair, honest, respectful and accountable.

The Academic Integrity Policy sets out the range of conduct that can be a failure to maintain the standards of academic integrity. This includes, cheating in exams, plagiarism, self-plagiarism, collusion and contract cheating. It also includes providing fraudulent or altered documentation in support of an academic concession application, for example an assignment extension or a deferred exam.

You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.

Breaching QUT’s Academic Integrity Policy or engaging in conduct that may defeat or compromise the purpose of assessment can lead to a finding of student misconduct (Code of Conduct – Student) and result in the imposition of penalties under the Management of Student Misconduct Policy, ranging from a grade reduction to exclusion from QUT.

Requirements to Study

Requirements

All students and staff who access campus buildings and facilities are required to complete the Tier 1 General Health and Safety Induction. This must be completed online.

Working with children check (blue card)
If you're working with children or young people as part of your studies or work experience, you need to have a blue card linked to your QUT student profile before you begin your placement. A blue card confirms that you've passed a screening of your criminal history—the 'working with children check'—and are approved to work with children and young people under 18 years old in Queensland. Working with children checks are managed separately by states or territories according to their local legislation. For more details, please refer to blue cards on the QUT website, and using a blue card in other states. It is recommended applying for, or renewing, your blue card at least 28 days prior to your placement commencement date.

Queensland's Disability Worker Screening
Queensland's disability worker screening aims to improve the safety and quality of services being delivered to people living with disability. If you are seeking to work or volunteer with adults or children with disability in Queensland as part of your studies or work experience, you may need a clearance. For more details, please refer to Queensland's disability worker screening.

General Construction Safety Induction Course through a registered training organisation (RTO)
If you routinely enter operational construction zones as part of your studies or work experience, you are required by law to successfully complete a General Construction Safety induction course (previously called a white card). For more details and cost please refer to WorkSafe QLD.

Costs

General Construction Safety Induction Course through a registered training organisation
For more details and cost please refer to WorkSafe QLD.

Working with children check (blue card)
No cost through QUT. For more details, please refer to blue cards on the QUT website, and using a blue card in other states.

Queensland's Disability Worker Screening
For more details and associated costs, please refer to Queensland's disability worker screening.

Resources

Required Text
There is no set text for this unit.

Recommended References
Staff supervisors will recommend appropriate reference material applicable to the project.

Resource Materials

Other

To enable your full participation in the virtual learning environment, for example, participating in online activities and engaging with online learning materials, you will need access to a reliable computer with an internet connection, webcam, headset and microphone, as well as a learning environment where you are able to fully participate undisturbed when required.

Risk Assessment Statement

Students are required to complete a CIESJ WIL Module prior to the activity.

Where substantial computer-based work is required, particularly in the case of fully online students, you are recommended to take regular rest breaks when engaging in prolonged computer-based work, and ensure that your workstation is set up for optimal comfort to prevent strain or injury.

Risks associated with projects vary. Students should abide by the health and safety requirements relevant to their project in discussion with their academic Project Supervisor

Course Learning Outcomes

This unit is designed to support your development of the following course/study area learning outcomes.

DE43 Bachelor of Design

  1. Demonstrate theoretical and technical design knowledge, synthesising methods and theories of design in dynamic and evolving contexts.
    Relates to: ULO1, Project Proposal, Project Design Solution
  2. Recognise the consequences of design and its impact on the world, with respect to open, ethical and inclusive core design values acknowledging global, cultural and / or indigenous contexts.
    Relates to: Project Proposal, Project Design Solution
  3. Evaluate and translate conceptual and critical design methodologies and tools and transfer to new and complex challenges.
    Relates to: ULO1, ULO2, Project Proposal, Project Design Solution
  4. Demonstrate technical proficiencies to undertake rigorous and iterative design experimentation that considers participatory and co-creation design processes.
    Relates to: ULO2, Project Proposal, Project Design Solution
  5. Communicate coherently, independently and/or collaboratively using a range of media to convey and share design knowledge and ideas to diverse audiences in a range of contexts.
    Relates to: ULO1, ULO3, Project Proposal, Project Design Solution, Project Reflection
  6. Use transdisciplinary methods to effectively work in diverse teams to address real-world challenges.
    Relates to: Project Proposal, Project Design Solution
  7. Employ iterative approaches for open, collaborative and experimental design solutions using an entrepreneurial mindset.
    Relates to: ULO2, Project Proposal, Project Design Solution
  8. Exercise self reflection, resilience, adaptability and self-direction and leverage failure in order to unlock new ideas, approaches, and ways of doing and knowing.
    Relates to: ULO4, Project Reflection
  9. Independently demonstrate an ethical, sustainable and holistic approach to design, that critically considers impact.
    Relates to: Project Reflection