KYD120 Makers and Breakers: Creative Media and Technologies Lab


To view more information for this unit, select Unit Outline from the list below. Please note the teaching period for which the Unit Outline is relevant.


Unit Outline: College 2 2026, Kelvin Grove, Internal

Unit code:KYD120
Credit points:12
Equivalent:KYB120
Coordinator:Jake Fox | jake.fox@qut.edu.au
Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of the teaching period.

Overview

This foundational unit introduces you to a range of creative technologies and digital literacies that are fundamental to creative arts practice. You will engage in creative workshops with an emphasis on curiosity and openness, developing skills you will build on as you progress through your studies. You will also engage in a tutorial series that will consolidate your workshop experiences through critical discussion, debate and analysis that situate your experiences within broader theoretical concepts. 

This unit emphasises creative risk tasking and experimentation to help you develop a speculative arts practice and encourages active and enquiring participation.

Learning Outcomes

On successful completion of this unit you will be able to:

  1. Demonstrate an introductory understanding of some key concepts and approaches underpinning how creative technologies inform and innovate in creative practice.
  2. Produce and apply introductory knowledge of a range of creative technologies as experiments in a workshop setting.
  3. Identify and appraise the processes and outcomes undertaken within the workshop environment contextualised as a scholarly manner.
  4. Engage in an ethical and professional manner reflective of an inclusive learning environment.

Content

This foundational unit introduces you to a range of creative technologies and digital literacies that will inform your creative arts practice. The learning approach emphasises experimentation and encourages active and enquiring participation.

Learning Approaches

In this unit you will be provided with eContent and timetabled activities such as tutorials and workshops.  eContent could include videos, readings, self-reflection and/or other activities designed to enhance your learning experience. During the timetabled activities, the content will be further explored by your unit coordinator and/or tutor. After your weekly classes, you should continue to engage with unit resources to ensure you consolidate your understanding of unit content. Teaching team members will also be available for one-on-one consultations to assist you with your learning journey.

Feedback on Learning and Assessment

Formative feedback on learning will be provided through in-class activities facilitated by your workshop leaders, as well as in peer-to-peer class discussion in workshops and tutorials. You will receive summative and formative feedback through your formal assessment tasks.

Assessment

Overview

Assessment for this unit involves both formal and informal components, and group and individual work.

Assessment 1 is based on your engagement with a range of creative media and technological skill development activities and experimental practices. In Assessment 2, you will make use of these skills to develop a proposal for a creative work as a member of a interdisciplinary group. For Assessment 3, you will reflect on your learning experiences throughout the semester and contextualise them in terms of key technological concepts, creative approaches, and relevant literature.

Unit Grading Scheme

7- point scale

Assessment Tasks

Assessment: Creative Lab Activities

You will participate in weekly creative media and technological skill development activities and experimental practices.

The ethical and responsible use of generative artificial intelligence (GenAI) tools is authorised in this assessment. See the relevant assessment details in Canvas for specific guidelines.

Weight: 20
Length: Activities undertaken throughout semester
Individual/Group: Individual
Due (indicative): Ongoing throughout the semester
Related Unit learning outcomes: 2, 4

Assessment: Creative work proposal

Working as a member of a collaborative team you will develop a proposal for a creative work that utilises creative technologies. The proposal will include an AV pitch by the group with each student speaking individually. You will also complete an individual reflection on your team-based experience which critically analyses the effectiveness of the team’s process and your own contribution. 

This assignment is eligible for the 48-hour late submission period and assignment extensions. 

The ethical and responsible use of generative artificial intelligence (GenAI) tools is authorised in this assessment. See the relevant assessment details in Canvas for specific guidelines.

Weight: 40
Length: AV pitch - 3-4 minutes per student (approx.); Individual reflection - 1200 words (approx.)
Individual/Group: Individual and group
Due (indicative): Week 9
Related Unit learning outcomes: 1

Assessment: Creative Practice Portfolio

For this assessment you will analyse your creative development across the semester. You will do this through a curated digital portfolio using selected creative technology artefacts and written reflective analysis drawing on key concepts and creative approaches covered throughout the unit. Your submission will also include a critical commentary on your use of Gen AI in constructing your analysis.   

The ethical and responsible use of generative artificial intelligence (GenAI) tools is authorised in this assessment. See the relevant assessment details in Canvas for specific guidelines.

This assignment is eligible for the 48-hour late submission period and assignment extensions.

Weight: 40
Length: 1500 words
Individual/Group: Individual
Due (indicative): Week 13
Related Unit learning outcomes: 1, 3

Academic Integrity

Academic integrity is a commitment to undertaking academic work and assessment in a manner that is ethical, fair, honest, respectful and accountable.

The Academic Integrity Policy sets out the range of conduct that can be a failure to maintain the standards of academic integrity. This includes, cheating in exams, plagiarism, self-plagiarism, collusion and contract cheating. It also includes providing fraudulent or altered documentation in support of an academic concession application, for example an assignment extension or a deferred exam.

You are encouraged to make use of QUT’s learning support services, resources and tools to assure the academic integrity of your assessment. This includes the use of text matching software that may be available to assist with self-assessing your academic integrity as part of the assessment submission process.

Breaching QUT’s Academic Integrity Policy or engaging in conduct that may defeat or compromise the purpose of assessment can lead to a finding of student misconduct (Code of Conduct – Student) and result in the imposition of penalties under the Management of Student Misconduct Policy, ranging from a grade reduction to exclusion from QUT.

Requirements to Study

Requirements

Workshop and studio facilities, such as Z10 (KG campus), may be used for learning activities in this unit. Access to workshop facilities requires completion of a Workshops safety induction. Access to KG studio facilities (if utilised) requires completion of a KG studios induction. If you're required to use specific machinery you must also complete a Tier 3 CIESJ Health and Safety Induction. These inductions are completed online.   

It is recommended that you also review the Tier 1 General safety induction for information about the safe use of buildings and facilities whilst on campus.  

Further information will be posted on the unit Canvas site.  

Resources

Resource materials for this unit will be available on the unit's Canvas site and via Readings.

Risk Assessment Statement

Creative practice often explores a wide range of topics and themes, some of which may touch upon sensitive or triggering subjects. Please be aware that there may be topics, such as the following, that could be potentially upsetting:

  1. Sexual assault or violence
  2. Self-harm or suicide
  3. Substance abuse or addiction
  4. Eating disorders or body dysmorphia
  5. Mental health conditions or trauma
  6. Racism, discrimination, or hate speech
  7. Religious or political extremism
  8. Domestic or child abuse
  9. Loss or grief
  10. War or conflict

QUT counselling support is available should you feel the need to avail yourself of these services.

Course Learning Outcomes

This unit is designed to support your development of the following course/study area learning outcomes.

IF06 Diploma in Creative Industries

  1. Demonstrate broad, coherent theoretical knowledge for creative enterprise, career development and interdisciplinary collaborations in the Creative Industries sector
    Relates to: Creative Lab Activities , Creative work proposal, Creative Practice Portfolio
  2. Apply critical and creative thinking, digital literacy and problem solving skills to identify, analyse and evaluate a range of authentic creative enterprise issues
    Relates to: Creative work proposal, Creative Practice Portfolio
  3. Communicate effectively using a range of forms across different professional settings and diverse audiences.
    Relates to: Creative Lab Activities , Creative work proposal, Creative Practice Portfolio
  4. Apply leadership and teamwork skills to work productively with others in addressing real-world challenges
    Relates to: Creative work proposal
  5. Exercise self-reflection, adaptability and self-direction in order to devise and refine new ideas, approaches and ways of doing and knowing.
    Relates to: Creative Practice Portfolio