Minor: Multimedia and Information Technology
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Course Details
Course contact: | +61 7 3138 2000, askqut@qut.edu.au |
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Faculties: | University Wide Faculty of Business and Law Faculty of Science Faculty of Engineering Faculty of Creative Industries, Education and Social Justice Faculty of Health |
Study areas
A minor is a set of related units in a particular study area. You may be able to choose one from another area of the University if your course rules allow. To find out, go to your study plan: if you have a complimentary studies option block, search using the code in brackets above the unit list and if it exists you will be able to select it on plan.
Minors consist of 48 credit points with the introductory units having no prerequisites. Later units may have earlier units as prerequisites. Depending on class timetabling it may not be possible to complete all units in a university wide minor. Consult with your course coordinator and relevant discipline coordinators prior to undertaking interfaculty studies.
Individual units completed in a university wide minor will appear on your academic transcript but it will only be recorded as a successfully completed study area if you have a). selected it as an option on your study plan and b). completed the correct number of credit points.
Course Structures
Unit Lists
Code | Title | Offered In | Requisites |
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CABXMNR-ANIMATE | |||
KNB100 Equivalents: KNB125 | Introduction to Animation Studies |
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KNB105 Equivalents: KNB135 | Core Concepts in Animation Practice |
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KNB115 | Crafting Motion in 3D |
| A familiarity with the core concepts and principles of 2D animation, such as provided in KNB105. |
Select one unit from the Animation Unit Options list: | |||
KNB110 Equivalents: KNB137 | Virtual Art Department: 3D Assets and Virtual Worlds |
| |
KNB205 Equivalents: KNB217 | Digital Creatures and Characters |
| Content within this unit assumes fundamental knowledge and experience in 3d modelling, texturing and creation of real-time environments. |
Code | Title | Offered In | Requisites |
---|---|---|---|
INBXMNR-BUSPMGT | |||
IAB203 Equivalents: INB320 | Business Process Modelling |
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IAB320 Equivalents: INB321 | Business Process Improvement |
| Prerequisites: IAB203 |
IAB321 | Business Process Technologies |
| Prerequisites: IAB203 |
Select one unit (12 credit points) from the BPM Options List: | |||
IAB201 | Modelling Techniques for Information Systems |
| Prerequisites: (IFB103 or ITD103) and (IFB105 or IFB130 or ITD105)Antirequisites: ITD122 |
IAB250 Equivalents: IAB350 | Enterprise Systems Configuration |
| Prerequisites: IFB103 or ITD103 |
IAB303 | Data Analytics for Business Insight |
| Prerequisites: AYB341 or ((IFB104 or ITD104 or EGB103) and (IFB105 or IFB130 or ITD105)) |
IAB305 Equivalents: IAB205 | Information Systems Lifecycle Management |
| Prerequisites: (IFB103 or ITD103) |
The following unit option has been discontinued, but will still count towards this minor: | |||
IAB302 Information Systems Consulting (disc 31/12/2018) | |||
IAB304 Project Management (disc 31/12/2018) | |||
IAB350 Enterprise Systems Configuration (disc 31/12/2018) | |||
INB311 Enterprise Systems (disc 31/12/2016) |
Code | Title | Offered In | Requisites |
---|---|---|---|
INBXMNR-COMPSC | |||
CAB201 Equivalents: INB270, IND270 | Programming Principles |
| Prerequisites: IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or ENB246 or MXB103 or INB104 or MAB220 or EGB103 or EGD103Antirequisites: ITD121 |
CAB202 Equivalents: ENB244 | Microprocessors and Digital Systems |
| Prerequisites: ((IFB104 or ITD104) and (IFB102 or ITD102)) or (EGB103 or EGD103 or MZB126 or MZB127 or EGD126 or (MXB105 AND MXB107)) |
IFB102 Equivalents: IFB112, IND102 | Introduction to Computer Systems |
| Antirequisites: ITD102 |
IFB104 Equivalents: INB104, IND104, ITB001 | Building IT Systems |
| Antirequisites: ITD104, CAB201, EGB103, EGD103 |
This minor aims to prepare you with skills and knowledge in the area of visual design and communication for a range of print and electronic media contexts. It will provide you with a foundation in the conceptual and theoretical aspects of visual communication, graphic design and print media, and the technical skills required to apply them in studio projects.
Code | Title | Offered In | Requisites |
---|---|---|---|
DEBXMNR-GRPHDES | |||
SELECT | 48cp from the Graphic Design Unit Options List | ||
DVB101 Equivalents: DXB102, KIB101 | Visual Communication Design |
| It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser |
DVB102 Equivalents: DXB202, KIB120, KVB204 | Image Design and Production |
| Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge |
DVB201 Equivalents: DXB302, KIB231, KIB335 | Typographic Design |
| Prerequisites: DVB101 or DXB102Basic visual communication skills, basic Photoshop, Illustrator and InDesign skills are assumed knowledge |
DVB203 Equivalents: DXB402, KIB207 | Theories and Methods of Visual Communication |
| Prerequisites: DVB101 or DXB102Experience with basic visual communication and image design approaches is assumed knowledge |
DVB302 Equivalents: DXB502, KIB340 | Data Visualisation and Information Design |
| Prerequisites: Completion of 36 credit points of Visual Communication or Interaction units (DVB% or DXB%)Antirequisites: CCN104, CCN205Experience with basic visual communication and image design approaches is assumed knowledge |
Code | Title | Offered In | Requisites |
---|---|---|---|
IFB102 Equivalents: IFB112, IND102 | Introduction to Computer Systems |
| Antirequisites: ITD102 |
IFB103 Equivalents: INB182 | IT Systems Design |
| Antirequisites: ITD103 |
IFB104 Equivalents: INB104, IND104, ITB001 | Building IT Systems |
| Antirequisites: ITD104, CAB201, EGB103, EGD103 |
IFB105 Equivalents: IFB130, ITD105 | Database Management |
| For PU51 students, PUB110 is the assumed knowledge for IFB105. |
This minor aims to provide you with a foundational understanding of the design concepts and principles of interaction design and practical skills and methods needed by a contemporary designer of digital and physical interactive products, including an introduction to user-centred design, user experience design, creative coding, web design and prototyping as well as tangible and experiential media.
Code | Title | Offered In | Requisites |
---|---|---|---|
SELECT | 48cp from the Interaction Design Unit Options List | ||
DXB110 Equivalents: DXB201 | Principles of Interaction and UX Design |
| It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser |
DXB111 Equivalents: DXB203, KIB103 | Introduction to Web Design |
| It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), you can use standard desktop applications such as a word processor and web browser and you can install and update software |
DXB210 | Critical Experience Design |
| Prerequisites: DXB110 or DXB201Foundational knowledge of interaction design principles and practices is assumed knowledge |
DXB211 Equivalents: DXB303, KIB205 | Creative Coding |
| Prerequisites: 36cp of previous studyIt is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser |
DXB212 Equivalents: DXB501, KIB314 | Tangible Media |
| Prerequisites: DXB211 or DXB303A basic knowledge of the principles of computer programming, and computational processes and techniques is assumed knowledge |
Code | Title | Offered In | Requisites |
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INBXMNR-INFOSYS ver 2 | |||
IFB103 Equivalents: INB182 | IT Systems Design |
| Antirequisites: ITD103 |
IFB105 Equivalents: IFB130, ITD105 | Database Management |
| For PU51 students, PUB110 is the assumed knowledge for IFB105. |
IAB201 | Modelling Techniques for Information Systems |
| Prerequisites: (IFB103 or ITD103) and (IFB105 or IFB130 or ITD105)Antirequisites: ITD122 |
Select ONE of: | |||
IAB203 Equivalents: INB320 | Business Process Modelling |
| |
OR | |||
IAB207 | Rapid Web Application Development |
| Prerequisites: (IFB103 or ITD103) and (IFB105 or ITD105 or IFB130) |
The Programming Minor develops the knowledge & skills to be able to design and build software systems for a variety of environments and problem domains.
Code | Title | Offered In | Requisites |
---|---|---|---|
IN01MNR-PROGRAM | |||
CAB201 Equivalents: INB270, IND270 | Programming Principles |
| Prerequisites: IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or ENB246 or MXB103 or INB104 or MAB220 or EGB103 or EGD103Antirequisites: ITD121 |
IFB104 Equivalents: INB104, IND104, ITB001 | Building IT Systems |
| Antirequisites: ITD104, CAB201, EGB103, EGD103 |
Select two units (24 credit points) from Programming Unit options: | |||
CAB230 Equivalents: INB271 | Web Computing |
| Prerequisites: IFB104 or ITD104 or MZB126 or EGD126 or EGB103 or EGD103 |
CAB301 Equivalents: INB371 | Algorithms and Complexity |
| Prerequisites: (CAB201 or ITD121) |
CAB302 Equivalents: INB370 | Software Development |
| Prerequisites: CAB201 or INB270 or ITD121 |
CAB401 Equivalents: INB375 | High Performance and Parallel Computing |
| Prerequisites: IFN584 or (IFN563 and IFN564) or (IFQ563 and IFQ564) or CAB301 or IFN505 |
CAB402 | Programming Paradigms |
| Prerequisites: IFN584 or ((CAB201 or ITD121) and (CAB203 or CAB220 or DSB100 or MZB127)) or (IFN563 and IFN564) or (IFQ563 and IFQ564) |
CAB403 Equivalents: INB365, ITB706, ITB745 | Systems Programming |
| Prerequisites: (CAB201 or MZB126 or EGB103 or EGD103 or ITD121) and CAB202Antirequisites: INN365 |
CAB432 Equivalents: INB356 | Cloud Computing |
| Prerequisites: CAB301 or CAB302 or INB370 or INB371 or IFN666 or IFQ666 or (IFN582 and IFN584) or (IFQ582 and IFQ584)You have the option to use either Python or Javascript for assessments. It's expected that you have good programming skills in one of these languages, or have good skills in another language and the ability to learn Python or Javascript on your own. |
IAB330 | Applied Internet of Things |
| Prerequisites: IAB230 or CAB201 or ITD121 |
Note: Students who have completed IFB104 or equivalent unit as part of their primary field of study will need to complete an extra option unit. Please contact the Faculty for assistance. |
Code | Title | Offered In | Requisites |
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CABXMNR-ANIMVWC | |||
KNB110 Equivalents: KNB137 | Virtual Art Department: 3D Assets and Virtual Worlds |
| |
KNB205 Equivalents: KNB217 | Digital Creatures and Characters |
| Content within this unit assumes fundamental knowledge and experience in 3d modelling, texturing and creation of real-time environments. |
KZB250 Equivalents: KNB227 | Virtual Production |
| Prerequisites: 72cp of completed study |
Select one unit from the Virtual Worlds and Characters Unit Options list: | |||
KRB131 | Lighting Design for Creative Arts |
| Some discipline specific knowledge is preferred for students to best understand how light can be used within their area. |
KZB320 | XR - Extended Reality | | |
KZB340 | Performing in Immersive Environments |
| Prerequisites: 96cp of completed study |
The following study areas have been discontinued. Students who have already commenced one of these minors will be permitted to complete it.
This introduces you to the theories and production methods associated with 3D computer generated imagery and animation. It will provide you with a theoretical understanding and practical ability to create CGI Assets, Worlds and Creatures while also building your understanding of CGI production processes and problem solving.
Code | Title | Offered In | Requisites |
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KKBXMNR-CGENI | |||
SELECT | 48cp from the CGI Unit Options List | ||
KNB105 Equivalents: KNB135 | Core Concepts in Animation Practice |
| |
KNB110 Equivalents: KNB137 | Virtual Art Department: 3D Assets and Virtual Worlds |
| |
KNB217 | Digital Creatures |
| Prerequisites: KNB137 or KNB212Introductory 3D skills and concepts is assumed knowledge. |
KNB227 Equivalents: KNB222, KIB226, KIB316 | CGI Technologies |
| Prerequisites: KNB137 or KNB212A firm understanding and ability with 3D production processes is assumed knowledge. This includes but is not limited to modelling, UV mapping, texture creation, rigging, and 3D file and data management. |
*Note: KNB127 and KNB137 are permitted to count towards this minor if completed in 2024 or earlier. |
In this minor you will be introduced to the methods, principles and processes employed in creating 3D animation for action and character acting in a narrative context. You will gain an understanding of contemporary animation production technologies underpinned by the historical context of the medium.
Code | Title | Offered In | Requisites |
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KKBXMNR-CHARANI | |||
SELECT | 48cp from the Character Animation Unit Options List | ||
KNB100 Equivalents: KNB125 | Introduction to Animation Studies |
| |
KNB105 Equivalents: KNB135 | Core Concepts in Animation Practice |
| |
KNB215 | Animation Performance |
| Prerequisites: KNB135 or KNB211Fundamental knowledge and skills in the process of animating within 3D software is assumed knowledge. |
KNB225 | Advanced Animation Performance |
| Prerequisites: KNB215 or KNB211 |
*Note: KNB125 and KNB135 are permitted to count towards this minor if completed in 2024 or earlier. |
This will introduce you to story development, design and pre-visualisation techniques for visual storytelling productions such as animated films. You will develop essential motion design and editing skills required for pre-production process. While focused on animation, the core principles and skills being taught apply to games and live action film development as well.
Code | Title | Offered In | Requisites |
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KKBXMNR-DESVSAN | |||
SELECT | 48cp from the Design and Visual Storytelling for Animation Unit Options List | ||
KNB105 Equivalents: KNB135 | Core Concepts in Animation Practice |
| |
KNB110 Equivalents: KNB137 | Virtual Art Department: 3D Assets and Virtual Worlds |
| |
KNB216 | Visual Storytelling: Cinematic Pre-Visualisation |
| Prerequisites: KNB136 or KNB112 |
KNB226 | Visual Storytelling: Animation Pre-Production |
| Prerequisites: KNB216 or KNB122 |
*Note: KNB126 and KNB136 are permitted to count towards this minor if completed in 2024 or earlier. |