Minor: Multimedia and Information Technology


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Planning your enrolment

This information will assist to plan your studies and complete your enrolment in HiQ. Read the information under the Course Structure tab for a recommended study program and unit details.

If you need further enrolment advice use the contact details listed. For more information about enrolling visit the enrolment section.

Course Details

Course contact:+61 7 3138 2000, askqut@qut.edu.au
Faculties:University Wide
Faculty of Business and Law
Faculty of Science
Faculty of Engineering
Faculty of Creative Industries, Education and Social Justice
Faculty of Health

Study areas

A minor is a set of related units in a particular study area. You may be able to choose one from another area of the University if your course rules allow. To find out, go to your study plan: if you have a complimentary studies option block, search using the code in brackets above the unit list and if it exists you will be able to select it on plan.

Minors consist of 48 credit points with the introductory units having no prerequisites. Later units may have earlier units as prerequisites. Depending on class timetabling it may not be possible to complete all units in a university wide minor. Consult with your course coordinator and relevant discipline coordinators prior to undertaking interfaculty studies.

Individual units completed in a university wide minor will appear on your academic transcript but it will only be recorded as a successfully completed study area if you have a). selected it as an option on your study plan and b). completed the correct number of credit points.

Course Structures

Unit Lists

CodeTitleOffered InRequisites
CABXMNR-ANIMATE
KNB100
Equivalents:
KNB125
Introduction to Animation Studies
Kelvin Grove
Semester 1
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB115Crafting Motion in 3D
Kelvin Grove
Semester 2


A familiarity with the core concepts and principles of 2D animation, such as provided in KNB105.
Select one unit from the Animation Unit Options list:
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB205
Equivalents:
KNB217
Digital Creatures and Characters
Available for enrolment in 2026


Content within this unit assumes fundamental knowledge and experience in 3d modelling, texturing and creation of real-time environments.
CodeTitleOffered InRequisites
INBXMNR-BUSPMGT
IAB203
Equivalents:
INB320
Business Process Modelling
Online
Semester 1
Gardens Point
Semester 1
IAB320
Equivalents:
INB321
Business Process Improvement
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
IAB203
IAB321Business Process Technologies
Online
Semester 1
Gardens Point
Semester 1
Prerequisites:
IAB203
Select one unit (12 credit points) from the BPM Options List:
IAB201Modelling Techniques for Information Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
(IFB103 or ITD103) and (IFB105 or IFB130 or ITD105)
Antirequisites:
ITD122
IAB250
Equivalents:
IAB350
Enterprise Systems Configuration
Last offered in 2024
Prerequisites:
IFB103 or ITD103
IAB303Data Analytics for Business Insight
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
AYB341 or ((IFB104 or ITD104 or EGB103) and (IFB105 or IFB130 or ITD105))
IAB305
Equivalents:
IAB205
Information Systems Lifecycle Management
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
(IFB103 or ITD103)
The following unit option has been discontinued, but will still count towards this minor:
IAB302 Information Systems Consulting (disc 31/12/2018)
IAB304 Project Management (disc 31/12/2018)
IAB350 Enterprise Systems Configuration (disc 31/12/2018)
INB311 Enterprise Systems (disc 31/12/2016)
CodeTitleOffered InRequisites
INBXMNR-COMPSC
CAB201
Equivalents:
INB270, IND270
Programming Principles
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or ENB246 or MXB103 or INB104 or MAB220 or EGB103 or EGD103
Antirequisites:
ITD121
CAB202
Equivalents:
ENB244
Microprocessors and Digital Systems
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
((IFB104 or ITD104) and (IFB102 or ITD102)) or (EGB103 or EGD103 or MZB126 or MZB127 or EGD126 or (MXB105 AND MXB107))
IFB102
Equivalents:
IFB112, IND102
Introduction to Computer Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Antirequisites:
ITD102
IFB104
Equivalents:
INB104, IND104, ITB001
Building IT Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Antirequisites:
ITD104, CAB201, EGB103, EGD103

This minor aims to prepare you with skills and knowledge in the area of visual design and communication for a range of print and electronic media contexts. It will provide you with a foundation in the conceptual and theoretical aspects of visual communication, graphic design and print media, and the technical skills required to apply them in studio projects.

CodeTitleOffered InRequisites
DEBXMNR-GRPHDES
SELECT 48cp from the Graphic Design Unit Options List
DVB101
Equivalents:
DXB102, KIB101
Visual Communication Design
Kelvin Grove
Semester 1, Summer
Online
Semester 1, Summer


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DVB102
Equivalents:
DXB202, KIB120, KVB204
Image Design and Production
Online
Semester 2
Kelvin Grove
Semester 2


Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge
DVB201
Equivalents:
DXB302, KIB231, KIB335
Typographic Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
DVB101 or DXB102

Basic visual communication skills, basic Photoshop, Illustrator and InDesign skills are assumed knowledge
DVB203
Equivalents:
DXB402, KIB207
Theories and Methods of Visual Communication
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
DVB101 or DXB102

Experience with basic visual communication and image design approaches is assumed knowledge
DVB302
Equivalents:
DXB502, KIB340
Data Visualisation and Information Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
Completion of 36 credit points of Visual Communication or Interaction units (DVB% or DXB%)
Antirequisites:
CCN104, CCN205

Experience with basic visual communication and image design approaches is assumed knowledge
CodeTitleOffered InRequisites
IFB102
Equivalents:
IFB112, IND102
Introduction to Computer Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Antirequisites:
ITD102
IFB103
Equivalents:
INB182
IT Systems Design
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Antirequisites:
ITD103
IFB104
Equivalents:
INB104, IND104, ITB001
Building IT Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Antirequisites:
ITD104, CAB201, EGB103, EGD103
IFB105
Equivalents:
IFB130, ITD105
Database Management
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


For PU51 students, PUB110 is the assumed knowledge for IFB105.

This minor aims to provide you with a foundational understanding of the design concepts and principles of interaction design and practical skills and methods needed by a contemporary designer of digital and physical interactive products, including an introduction to user-centred design, user experience design, creative coding, web design and prototyping as well as tangible and experiential media.

CodeTitleOffered InRequisites
SELECT 48cp from the Interaction Design Unit Options List
DXB110
Equivalents:
DXB201
Principles of Interaction and UX Design
Kelvin Grove
Semester 1
Online
Semester 1


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DXB111
Equivalents:
DXB203, KIB103
Introduction to Web Design
Online
Semester 2
Kelvin Grove
Semester 2


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), you can use standard desktop applications such as a word processor and web browser and you can install and update software
DXB210Critical Experience Design
Online
Semester 1
Kelvin Grove
Semester 1
Prerequisites:
DXB110 or DXB201

Foundational knowledge of interaction design principles and practices is assumed knowledge
DXB211
Equivalents:
DXB303, KIB205
Creative Coding
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
36cp of previous study

It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DXB212
Equivalents:
DXB501, KIB314
Tangible Media
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
DXB211 or DXB303

A basic knowledge of the principles of computer programming, and computational processes and techniques is assumed knowledge
CodeTitleOffered InRequisites
INBXMNR-INFOSYS ver 2
IFB103
Equivalents:
INB182
IT Systems Design
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Antirequisites:
ITD103
IFB105
Equivalents:
IFB130, ITD105
Database Management
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


For PU51 students, PUB110 is the assumed knowledge for IFB105.
IAB201Modelling Techniques for Information Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
(IFB103 or ITD103) and (IFB105 or IFB130 or ITD105)
Antirequisites:
ITD122
Select ONE of:
IAB203
Equivalents:
INB320
Business Process Modelling
Online
Semester 1
Gardens Point
Semester 1
OR
IAB207Rapid Web Application Development
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
(IFB103 or ITD103) and (IFB105 or ITD105 or IFB130)

The Programming Minor develops the knowledge & skills to be able to design and build software systems for a variety of environments and problem domains.

CodeTitleOffered InRequisites
IN01MNR-PROGRAM
CAB201
Equivalents:
INB270, IND270
Programming Principles
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or ENB246 or MXB103 or INB104 or MAB220 or EGB103 or EGD103
Antirequisites:
ITD121
IFB104
Equivalents:
INB104, IND104, ITB001
Building IT Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Antirequisites:
ITD104, CAB201, EGB103, EGD103
Select two units (24 credit points) from Programming Unit options:
CAB230
Equivalents:
INB271
Web Computing
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB104 or ITD104 or MZB126 or EGD126 or EGB103 or EGD103
CAB301
Equivalents:
INB371
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
(CAB201 or ITD121)
CAB302
Equivalents:
INB370
Software Development
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
CAB201 or INB270 or ITD121
CAB401
Equivalents:
INB375
High Performance and Parallel Computing
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
IFN584 or (IFN563 and IFN564) or (IFQ563 and IFQ564) or CAB301 or IFN505
CAB402Programming Paradigms
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFN584 or ((CAB201 or ITD121) and (CAB203 or CAB220 or DSB100 or MZB127)) or (IFN563 and IFN564) or (IFQ563 and IFQ564)
CAB403
Equivalents:
INB365, ITB706, ITB745
Systems Programming
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
(CAB201 or MZB126 or EGB103 or EGD103 or ITD121) and CAB202
Antirequisites:
INN365
CAB432
Equivalents:
INB356
Cloud Computing
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
CAB301 or CAB302 or INB370 or INB371 or IFN666 or IFQ666 or (IFN582 and IFN584) or (IFQ582 and IFQ584)

You have the option to use either Python or Javascript for assessments. It's expected that you have good programming skills in one of these languages, or have good skills in another language and the ability to learn Python or Javascript on your own.
IAB330Applied Internet of Things
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IAB230 or CAB201 or ITD121
Note: Students who have completed IFB104 or equivalent unit as part of their primary field of study will need to complete an extra option unit. Please contact the Faculty for assistance.
CodeTitleOffered InRequisites
CABXMNR-ANIMVWC
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB205
Equivalents:
KNB217
Digital Creatures and Characters
Available for enrolment in 2026


Content within this unit assumes fundamental knowledge and experience in 3d modelling, texturing and creation of real-time environments.
KZB250
Equivalents:
KNB227
Virtual Production
Kelvin Grove
Semester 2
Prerequisites:
72cp of completed study
Select one unit from the Virtual Worlds and Characters Unit Options list:
KRB131Lighting Design for Creative Arts
Available for enrolment in 2026


Some discipline specific knowledge is preferred for students to best understand how light can be used within their area.
KZB320XR - Extended Reality
 
KZB340Performing in Immersive Environments
Kelvin Grove
Semester 1
Prerequisites:
96cp of completed study

The following study areas have been discontinued. Students who have already commenced one of these minors will be permitted to complete it.

This introduces you to the theories and production methods associated with 3D computer generated imagery and animation. It will provide you with a theoretical understanding and practical ability to create CGI Assets, Worlds and Creatures while also building your understanding of CGI production processes and problem solving.

CodeTitleOffered InRequisites
KKBXMNR-CGENI
SELECT 48cp from the CGI Unit Options List
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB217Digital Creatures
Kelvin Grove
Semester 1
Prerequisites:
KNB137 or KNB212

Introductory 3D skills and concepts is assumed knowledge.
KNB227
Equivalents:
KNB222, KIB226, KIB316
CGI Technologies
Last offered in 2024
Prerequisites:
KNB137 or KNB212

A firm understanding and ability with 3D production processes is assumed knowledge. This includes but is not limited to modelling, UV mapping, texture creation, rigging, and 3D file and data management.
*Note: KNB127 and KNB137 are permitted to count towards this minor if completed in 2024 or earlier.

In this minor you will be introduced to the methods, principles and processes employed in creating 3D animation for action and character acting in a narrative context. You will gain an understanding of contemporary animation production technologies underpinned by the historical context of the medium.

CodeTitleOffered InRequisites
KKBXMNR-CHARANI
SELECT 48cp from the Character Animation Unit Options List
KNB100
Equivalents:
KNB125
Introduction to Animation Studies
Kelvin Grove
Semester 1
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB215Animation Performance
Kelvin Grove
Semester 1
Prerequisites:
KNB135 or KNB211

Fundamental knowledge and skills in the process of animating within 3D software is assumed knowledge.
KNB225Advanced Animation Performance
Kelvin Grove
Semester 2
Prerequisites:
KNB215 or KNB211
*Note: KNB125 and KNB135 are permitted to count towards this minor if completed in 2024 or earlier.

This will introduce you to story development, design and pre-visualisation techniques for visual storytelling productions such as animated films. You will develop essential motion design and editing skills required for pre-production process. While focused on animation, the core principles and skills being taught apply to games and live action film development as well. 

CodeTitleOffered InRequisites
KKBXMNR-DESVSAN
SELECT 48cp from the Design and Visual Storytelling for Animation Unit Options List
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB216Visual Storytelling: Cinematic Pre-Visualisation
Kelvin Grove
Semester 1
Prerequisites:
KNB136 or KNB112
KNB226Visual Storytelling: Animation Pre-Production
Kelvin Grove
Semester 2
Prerequisites:
KNB216 or KNB122
*Note: KNB126 and KNB136 are permitted to count towards this minor if completed in 2024 or earlier.