Second Major: Design
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Planning your enrolment
This information will assist to plan your studies and complete your enrolment in HiQ. Read the information under the Course Structure tab for a recommended study program and unit details.
If you need further enrolment advice use the contact details listed. For more information about enrolling visit the enrolment section.
Course Details
Total credit points: | 96 |
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Course contact: | Phone: +61 7 3138 2000, Email: askqut@qut.edu.au |
Faculties: | University Wide Faculty of Business and Law Faculty of Science Faculty of Engineering Faculty of Creative Industries, Education and Social Justice Faculty of Health |
Study areas
A second major is a set of related units in a particular study area. You may be able to choose one from another area of the University if your course rules allow. To find out, go to your study plan: if you have a complementary studies option block, search using the code in brackets above the unit list and if it exists you will be able to select it on plan.
Second majors can consists of 72 or 96 credit points. The credit points for this study area is listed on the Overview tab.
The introductory units in each second major have no prerequisites. Later units may have earlier units as prerequisites. Depending on class timetabling it may not be possible to complete all units in a university wide second major. Consult with your course coordinator and relevant discipline coordinators prior to undertaking interfaculty studies.
Individual units completed in a university wide second major will appear on your academic transcript but it will only be recorded as a successfully completed study area if you have a). selected it as an option on your study plan and b). completed the correct number of credit points.
Course Structures
Unit Lists
Code | Title | Offered In | Requisites |
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DEBXSMJ-FASHCOM | |||
Description: This second major reflects the professional diversity of fashion careers, where communication is fundamental to the dissemination of fashion globally. It provides you with knowledge of the industry, to prepare you for potential careers in merchandising, branding, buying, fashion and style journalism, and fashion styling. | |||
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major. | |||
SELECT | 48cp from the Fashion Communication Unit Options list | ||
DFB102 Equivalents: KFB103 | Introduction to Fashion Communication |
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DFB104 Equivalents: DFB203, KFB104 | Fashion Sustainability |
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DFB204 Equivalents: DFB406 | Fashion Product Development |
| Introductory fashion visualisation skills are assumed knowledge. |
DFB205 Equivalents: DFB304, KFB210, DFB308 | Fashion Media |
| Prerequisites: Completion of 72 credit points of studyDFB102 is assumed knowledge - broad introductory understanding of the breadth of the fashion system and fashion cultures. |
DFB206 Equivalents: DFB402, KFB207 | Global Fashion Cultures |
| Prerequisites: Completion of 72 credit points of study |
DFB208 | Fashion Textiles |
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DFB209 Equivalents: DFB303, KFB109 | Global Fashion History |
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DFB305 Equivalents: DFB602, KFB305 | Fashion Justice |
| Prerequisites: Completion of 48 credit points of Fashion units (DF% coded) |
DYB122 Equivalents: DFB105, DFB302, DNB103, DEB103 | Design Visualisations |
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DYB222 | Design Study Tour |
| Prerequisites: Completion of 72 credit points of studyThis is a professional project unit. Enrolment by application only. |
DYB223 | Design Project Unit |
| Prerequisites: Completion of 72 credit points of study relevant to the specific projectThis is a professional project unit. Enrolment by application only. |
Note: DFB207 Fashion and Style Journalism is permitted to count towards this study area if completed in 2022 or earlier. | |||
Note: KKB345 Creative Industries Project 1, KKB346 Creative Industries Project 2, KKB350 Creative Industries Study Tour are permitted to count towards this study area if completed in 2024 or earlier. |
Code | Title | Offered In | Requisites |
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DEBXSMJ-INDDESN version 2 | |||
Description: You will learn about the foundations of how industrial designers create innovative, attractive, sustainable and user-friendly products and systems. Depending on the unit selections you make you will underake industrial design projects in practical studio settings to learn about the product design process, visualisation, presentation, ergonomics, design and culture, design criticism, manufacturing technology and computer-aided industrial design. | |||
SELECT | 12cp from the Spatial Foundations Unit Option | ||
DYB121 | Introducing Design Fabrication |
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DYB123 | Emerging Design Technology |
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DYB124 Equivalents: DEB202, DED202 | Design Consequences |
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SELECT | 84cp from the Industrial Design Studies Unit Options | ||
DNB110 | ID Studio 1: User Centred Design |
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DNB111 | ID Studio 2: Aesthetics and Visualisation |
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DNB210 | ID Studio 3: Interaction and Experience |
| Prerequisites: DNB110 or DNB101 |
DNB211 Equivalents: DNB304, DNB303, DNB302 | ID Studio 4: Manufacturing Technology |
| Prerequisites: DNB110 or DNB101. DNB110 can be enrolled in the same teaching period as DNB211 |
DNB212 Equivalents: DNB404 | ID Studio 5: Applied Technology |
| Prerequisites: DNB211 or DNB304 |
DNB310 | ID Studio 6: Systems Design |
| Prerequisites: DNB212 or DNB404 |
DYB122 Equivalents: DFB105, DFB302, DNB103, DEB103 | Design Visualisations |
| |
DYB222 | Design Study Tour |
| Prerequisites: Completion of 72 credit points of studyThis is a professional project unit. Enrolment by application only. |
DYB223 | Design Project Unit |
| Prerequisites: Completion of 72 credit points of study relevant to the specific projectThis is a professional project unit. Enrolment by application only. |
Note: KKB345 Creative Industries Project 1, KKB346 Creative Industries Project 2, KKB350 Creative Industries Study Tour are permitted to count towards this study area if completed in 2024 or earlier. |
Code | Title | Offered In | Requisites |
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DEBXSMJ-INVISDN | |||
Description: This second major will provide you with the design concepts and principles, practical skills and working methods needed by a contemporary designer of visual and interactive media. You will learn how to design effectively for print and electronic media, web and mobile media and computer games and become equipped with a versatile set of design practices to support you to enter careers in graphic design, marketing, web design, electronic publishing, interaction design and the creative aspects of game design. | |||
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major. | |||
It is recommended that you review the requisite requirements for units to ensure your unit selection enables you to successfully complete the requirements of this major. | |||
SELECT | 96cp from the Interactive and Visual Design Unit Options | ||
DVB101 Equivalents: DXB102, KIB101 | Visual Communication Design |
| It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser |
DVB102 Equivalents: DXB202, KIB120, KVB204 | Image Design and Production |
| Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge |
DVB201 Equivalents: DXB302, KIB231, KIB335 | Typographic Design |
| Prerequisites: DVB101 or DXB102Basic visual communication skills, basic Photoshop, Illustrator and InDesign skills are assumed knowledge |
DVB203 Equivalents: DXB402, KIB207 | Theories and Methods of Visual Communication |
| Prerequisites: DVB101 or DXB102Experience with basic visual communication and image design approaches is assumed knowledge |
DVB302 Equivalents: DXB502, KIB340 | Data Visualisation and Information Design |
| Prerequisites: Completion of 36 credit points of Visual Communication or Interaction units (DVB% or DXB%)Antirequisites: CCN104, CCN205Experience with basic visual communication and image design approaches is assumed knowledge |
DXB110 Equivalents: DXB201 | Principles of Interaction and UX Design |
| It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser |
DXB111 Equivalents: DXB203, KIB103 | Introduction to Web Design |
| It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), you can use standard desktop applications such as a word processor and web browser and you can install and update software |
DXB205 Equivalents: DXB304, DXB404 | Interactive Narrative Design |
| Prerequisites: Completion of 24 credit points of study |
DXB210 | Critical Experience Design |
| Prerequisites: DXB110 or DXB201Foundational knowledge of interaction design principles and practices is assumed knowledge |
DXB211 Equivalents: DXB303, KIB205 | Creative Coding |
| Prerequisites: 36cp of previous studyIt is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser |
DXB212 Equivalents: DXB501, KIB314 | Tangible Media |
| Prerequisites: DXB211 or DXB303A basic knowledge of the principles of computer programming, and computational processes and techniques is assumed knowledge |
DYB222 | Design Study Tour |
| Prerequisites: Completion of 72 credit points of studyThis is a professional project unit. Enrolment by application only. |
DYB223 | Design Project Unit |
| Prerequisites: Completion of 72 credit points of study relevant to the specific projectThis is a professional project unit. Enrolment by application only. |
Note: KKB345 Creative Industries Project 1, KKB346 Creative Industries Project 2, KKB350 Creative Industries Study Tour are permitted to count towards this study area if completed in 2024 or earlier. |
Code | Title | Offered In | Requisites |
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DEBXSMJ-VISCOMN | |||
Description: In this second major you will develop both practical and theoretical skills in multiple visual communication design specialisations, including graphic design, typography, image making, information design, experience design, motion design and branding. You will build your expertise in professional studio settings and through a focus on both contemporary and emerging design practices. Through authentic design projects and a strong foundation of creative experimentation and critical thinking, you will graduate fully prepared for future-focused and innovative positions across communication design fields and related industries. | |||
SELECT | 96cp from the Visual Communication Unit Options | ||
DVB101 Equivalents: DXB102, KIB101 | Visual Communication Design |
| It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser |
DVB102 Equivalents: DXB202, KIB120, KVB204 | Image Design and Production |
| Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge |
DVB201 Equivalents: DXB302, KIB231, KIB335 | Typographic Design |
| Prerequisites: DVB101 or DXB102Basic visual communication skills, basic Photoshop, Illustrator and InDesign skills are assumed knowledge |
DVB202 | Visual Design for Storytelling |
| Prerequisites: DVB101 or DXB102 |
DVB203 Equivalents: DXB402, KIB207 | Theories and Methods of Visual Communication |
| Prerequisites: DVB101 or DXB102Experience with basic visual communication and image design approaches is assumed knowledge |
DVB301 | Kinetic Image and Text |
| Prerequisites: Completion of 36 credit points of Visual Communication units (DVB%)Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge |
DVB302 Equivalents: DXB502, KIB340 | Data Visualisation and Information Design |
| Prerequisites: Completion of 36 credit points of Visual Communication or Interaction units (DVB% or DXB%)Antirequisites: CCN104, CCN205Experience with basic visual communication and image design approaches is assumed knowledge |
DVB303 Equivalents: DXH601 | Experimental Visual Communication |
| Prerequisites: Completion of 60 credit points of Visual Communication units (DVB%) |
DYB122 Equivalents: DFB105, DFB302, DNB103, DEB103 | Design Visualisations |
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DYB123 | Emerging Design Technology |
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The following study areas have been discontinued. Students who have already commenced one of these second majors will be permitted to complete it.
Code | Title | Offered In | Requisites |
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DEBXSMJ-ARCSTUD version 2 | |||
Description: This second major will give you insight into architectural practices and knowledge to enable transference to your own discipline or to work more closely and effectively with architects in professional practice. You will learn about the foundations of how architects design buildings and structures that contribute to improving the human experience in the built environment. You will undertake architectural design projects in practical studio settings, learn about architectural technology and cultural factors. | |||
DYB111 Equivalents: DAB103, DTB103, DEB103, DLB103 | Create and Represent: Form |
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DYB113 Equivalents: DAB203, DTB203, DEB203, DLB203 | Create and Represent: Materials |
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SELECT | 72cp from the Architectural Studies Unit Options list | ||
ABB101 Equivalents: DAB101 or DLB101 or DTB101 or ABD101 | Design 1: Space and Scale |
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ABB102 Equivalents: DAB102, DLB102, DTB102, ADB102 | Design 2: Site and Context |
| |
ABB213 Equivalents: DAB200 | Modern Architecture |
| Prerequisites: ABB105 or DYB112 or ABB108 or DYB114 or UXB130 |
ABB211 Equivalents: DAB201 | Architecture Design 3 |
| Prerequisites: ABB101 or DAB101 |
ABB212 Equivalents: DAB202 | Architecture Design 4 |
| Prerequisites: (ABB101 or DAB101 or DLB101 or DTB101) and (ABB102 or DAB102 or DLB102 or DTB102) |
ABB105 Equivalents: ABD105, DYB112 | Spatial Materiality |
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ABB108 Equivalents: DYB114, UXB130, ABD108 | Spatial Histories |
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*You may select a maximum of two units from KKB345, KKB346 and KKB350 and only if projects or tours suitable for Design students are being offered. | |||
KKB345 | Creative Industries Project 1 |
| Prerequisites: Completion of 72 credit points of study relevant to the specific projectThis is a professional project unit. Enrolment by application only. |
KKB346 | Creative Industries Project 2 |
| Prerequisites: KKB345 (can be enrolled in the same teaching period)This is a professional project unit. Enrolment by application only. For more information: http://tinyurl.com/WorkIntegratedLearning-CI |
KKB350 | Creative Industries Study Tour |
| Prerequisites: Completion of 72 credit points of studyThis is an immersive learning unit. Enrolment by application only. For more information: http://tinyurl.com/WorkIntegratedLearning-CI |
*Note: ABB104 and ABB106 replace DYB111 and DYB113 from 2024 | |||
*Note: DYB111 and DYB113 are permitted to count towards this Second Major if completed in 2023 or earlier | |||
*Note: DAB101, DAB102, DAB200, DAB201, DAB202, DAB211, DYB112 and DBY114 are permitted to count towards the Architectural Studies Unit Options list if completed in 2023 or earlier |
Code | Title | Offered In | Requisites |
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DEBXSMJ-INTERIO | |||
Description: This second major will give you insight into interior design practices and knowledge to enable transference to your own discipline or to work more closely and effectively with interior designers in professional practice. You will learn about the foundations of how interior designers create beautiful, useful and comfortable tailored environments. Depending on the unit selections you make you will undertake interior design projects in practical studio settings to learn how to conceptualise and develop interior designs using models, full-scale material constructs and digital animations. | |||
SELECT | 96cp from the Interiors Unit Options | ||
ABB101 Equivalents: DAB101 or DLB101 or DTB101 or ABD101 | Design 1: Space and Scale |
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ABB102 Equivalents: DAB102, DLB102, DTB102, ADB102 | Design 2: Site and Context |
| |
ABB104 | Create and Represent: Presentation |
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ABB106 Equivalents: DYB113, ABD106 | Create and Represent: Documentation |
| |
ABB233 Equivalents: DTB200, DTB303 | Interior Access and Assemblies |
| Prerequisites: ABB106 or DYB113 |
ABB231 Equivalents: DTB204 | Interior Design: Inhabitation |
| Prerequisites: (ABB101 or DTB101) and (ABB102 or DTB102) |
DTB306 Equivalents: DTB402 | Interior Systems |
| Prerequisites: DTB200 or DTB303 or ABB233 |
ABB333 Equivalents: DTB306, DTB402 | Interior Systems |
| Prerequisites: ABB233 or DTB200 or DTB303 |
*You may select a maximum of two units from KKB345, KKB346 and KKB350 and only if projects or tours suitable for Design students are being offered. | |||
KKB345 | Creative Industries Project 1 |
| Prerequisites: Completion of 72 credit points of study relevant to the specific projectThis is a professional project unit. Enrolment by application only. |
KKB346 | Creative Industries Project 2 |
| Prerequisites: KKB345 (can be enrolled in the same teaching period)This is a professional project unit. Enrolment by application only. For more information: http://tinyurl.com/WorkIntegratedLearning-CI |
KKB350 | Creative Industries Study Tour |
| Prerequisites: Completion of 72 credit points of studyThis is an immersive learning unit. Enrolment by application only. For more information: http://tinyurl.com/WorkIntegratedLearning-CI |
*Note: DTB202 Interior Technology 1 is permitted to count towards this second major if completed in 2019 or earlier. | |||
*Note: DTB101, DTB102, DTB200, DTB204, DTB205, DTB210, DTB304, DYB111 and DYB113 are permitted to count towards this second major if completed in 2023 or earlier. | |||
*Note: ABB333 to replace DTB306 from 2025 |
Code | Title | Offered In | Requisites |
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DEBXSMJ-LNDDES | |||
Description: In this second major you will learn to combine art and science to create long-lasting and meaningful outdoor spaces. It will give you insight into landscape architecture practices and knowledge to enable transference to your own discipline or to work more closely and effectively with landscape architects in professional practice. | |||
SELECT | 96cp from the Landscape Design Unit Options list | ||
ABB101 Equivalents: DAB101 or DLB101 or DTB101 or ABD101 | Design 1: Space and Scale |
| |
ABB102 Equivalents: DAB102, DLB102, DTB102, ADB102 | Design 2: Site and Context |
| |
ABB103 Equivalents: DYB111 or ABD103 | Create and Represent: Process |
| |
ABB104 | Create and Represent: Presentation |
| |
ABB105 Equivalents: ABD105, DYB112 | Spatial Materiality |
| |
ABB106 Equivalents: DYB113, ABD106 | Create and Represent: Documentation |
| |
ABB108 Equivalents: DYB114, UXB130, ABD108 | Spatial Histories |
| |
ABB247 Equivalents: DLB201 | Landform, Technology and Techniques |
| Prerequisites: (ABB101 or DAB101 or DLB101 or DTB101) and ABB106 |
ABB242 Equivalents: DLB202 | Landscape Design 4: People and Place |
| Prerequisites: (ABB101 or DAB101 or DLB101 or DTB101) and (ABB103 or ABB104 or ABB106 or DYB111 or DYB113) |
ABB241 Equivalents: DLB204 | Landscape Design 3: Planting Design |
| Prerequisites: (ABB101 or DAB101 or DLB101 or DTB101) and (ABB103 or ABB104 or ABB106 or DYB111 or DYB113) |
DLB301 Equivalents: DLB420, DLB330 | Landscape Ecology |
| |
ABB246 Equivalents: DLB301 | Landscape Ecologies |
| Prerequisites: 36 credit points of completed Landscape Architecture study (ABB24% or DL% units) |
ABB248 Equivalents: DLB302 | Landscape Materiality and Constructs |
| Prerequisites: ABB247 or DLB201 |
*You may select a maximum of two units from KKB345, KKB346 and KKB350 and only if projects or tours suitable for Design students are being offered. | |||
KKB345 | Creative Industries Project 1 |
| Prerequisites: Completion of 72 credit points of study relevant to the specific projectThis is a professional project unit. Enrolment by application only. |
KKB346 | Creative Industries Project 2 |
| Prerequisites: KKB345 (can be enrolled in the same teaching period)This is a professional project unit. Enrolment by application only. For more information: http://tinyurl.com/WorkIntegratedLearning-CI |
KKB350 | Creative Industries Study Tour |
| Prerequisites: Completion of 72 credit points of studyThis is an immersive learning unit. Enrolment by application only. For more information: http://tinyurl.com/WorkIntegratedLearning-CI |
*Note: DLB211 is permitted to count towards this second major if completed in 2020 or earlier. | |||
*Note: DLB320 is permitted to count towards this second major if completed in 2019 or earlier. | |||
*Note: DLB101, DLB102, DLB201, DLB202, DLB204, DYB111, DYB112, DYB113 and DYB114 are permitted to count towards this second major if completed in 2023 or earlier. | |||
*Note: ABB246 to replace DLB301 from 2025. |