Second Major: Creative Industries


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Planning your enrolment

This information will assist to plan your studies and complete your enrolment in HiQ. Read the information under the Course Structure tab for a recommended study program and unit details.

If you need further enrolment advice use the contact details listed. For more information about enrolling visit the enrolment section.

Course Details

Total credit points:96
Course contact:Phone: +61 7 3138 2000, Email: askqut@qut.edu.au
Faculties:University Wide
Faculty of Business and Law
Faculty of Science
Faculty of Engineering
Faculty of Creative Industries, Education and Social Justice
Faculty of Health

Study areas

A second major is a set of related units in a particular study area. You may be able to choose one from another area of the University if your course rules allow. To find out, go to your study plan: if you have a complementary studies option block, search using the code in brackets above the unit list and if it exists you will be able to select it on plan.

Second majors can consists of 72 or 96 credit points. The credit points for these study areas are listed on the Overview tab.

The introductory units in each second major have no prerequisites. Later units may have earlier units as prerequisites. Depending on class timetabling it may not be possible to complete all units in a university wide second major. Consult with your course coordinator and relevant discipline coordinators prior to undertaking interfaculty studies.

Individual units completed in a university wide second major will appear on your academic transcript but it will only be recorded as a successfully completed study area if you have a). selected it as an option on your study plan and b). completed the correct number of credit points.

Course Structures

Unit Lists

CodeTitleOffered InRequisites
KKBXSMJ-CRPRFWG version 3
Description: The aim of this second major is to prepare students to graduate with adequate skills and knowledge in the area of creative and professional writing; to provide a thorough grounding in a variety of genres that include fiction, creative non-fiction, media writing and corporate writing and editing, thereby equipping graduates with the versatility required of professional writers; to enhance the critical, analytical and peer-reviewing skills of students; to provide and understanding of creative writing in its social and generic contexts.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Creative and Professional Writing Unit Options list
CCB106
Equivalents:
CWB112
Popular Culture
Kelvin Grove
Semester 2
Online
Semester 2
CWB201
Equivalents:
KWB213, KWB106
Corporate Writing and Editing
Kelvin Grove
Semester 2
Online
Semester 2
CWB204Persuasive Communication
Kelvin Grove
Semester 1
Online
Semester 1
CYB112
Equivalents:
CWB101
Communication and Composition
Kelvin Grove
Semester 1
Online
Semester 1
KWB104Writing Fiction
Kelvin Grove
Semester 2
KWB113
Equivalents:
KWB101
Introduction to Creative Writing
Online
Semester 1
Kelvin Grove
Semester 1
KWB116
Equivalents:
KWB107
Writing Creative Non-Fiction
Kelvin Grove
Semester 1
KWB211Creative Writing: Style and Technique
Kelvin Grove
Semester 1
KWB212Poetry and Poetics
Kelvin Grove
Semester 2
KWB214
Equivalents:
KWB313
The Artful Life: From Memoir to Fiction
Kelvin Grove
Semester 1
KWB217
Equivalents:
KWB310
Editing and Publishing
Kelvin Grove
Semester 1
KWB306
Equivalents:
KWB205
Creative Writing Project 1
Kelvin Grove
Semester 1
Prerequisites:
Completion of 72 credit points from KWB%, CWB%, CYB112 or CCB106
*Note: CWB101, CWB112, CWB202 are permitted to count towards this second major if completed in 2023 or earlier.
CodeTitleOffered InRequisites
DEBXSMJ-FASHCOM
Description: This second major reflects the professional diversity of fashion careers, where communication is fundamental to the dissemination of fashion globally. It provides you with knowledge of the industry, to prepare you for potential careers in merchandising, branding, buying, fashion and style journalism, and fashion styling.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 48cp from the Fashion Communication Unit Options list
DFB102
Equivalents:
KFB103
Introduction to Fashion Communication
Kelvin Grove
Semester 1
Online
Semester 1
DFB104
Equivalents:
DFB203, KFB104
Fashion Sustainability
Online
Semester 2
Kelvin Grove
Semester 2
DFB204
Equivalents:
DFB406
Fashion Product Development
Kelvin Grove
Semester 2
Online
Semester 2


Introductory fashion visualisation skills are assumed knowledge.
DFB205
Equivalents:
DFB304, KFB210, DFB308
Fashion Media
Available for enrolment in 2024
Prerequisites:
Completion of 72 credit points of study

DFB102 is assumed knowledge - broad introductory understanding of the breadth of the fashion system and fashion cultures.
DFB206
Equivalents:
DFB402, KFB207
Global Fashion Cultures
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
Completion of 72 credit points of study
DFB208Fashion Textiles
Kelvin Grove
Semester 2
DFB209
Equivalents:
DFB303, KFB109
Global Fashion History
Kelvin Grove
Semester 1
Online
Semester 1
DFB305
Equivalents:
DFB602, KFB305
Fashion Justice
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
Completion of 48 credit points of Fashion units (DF% coded)
DYB122
Equivalents:
DFB105, DFB302, DNB103, DEB103
Design Visualisations
Kelvin Grove
Semester 1, Semester 2
Online
Semester 1, Semester 2
DYB222Design Study Tour
Online
Semester 1, Semester 2, Summer
Prerequisites:
Completion of 72 credit points of study

This is a professional project unit. Enrolment by application only.
DYB223Design Project Unit
Online
Semester 1, Semester 2
Prerequisites:
Completion of 72 credit points of study relevant to the specific project

This is a professional project unit. Enrolment by application only.
Note: DFB207 Fashion and Style Journalism is permitted to count towards this study area if completed in 2022 or earlier.
Note: KKB345 Creative Industries Project 1, KKB346 Creative Industries Project 2, KKB350 Creative Industries Study Tour are permitted to count towards this study area if completed in 2024 or earlier.
CodeTitleOffered InRequisites
DEBXSMJ-INDDESN version 2
Description: You will learn about the foundations of how industrial designers create innovative, attractive, sustainable and user-friendly products and systems. Depending on the unit selections you make you will underake industrial design projects in practical studio settings to learn about the product design process, visualisation, presentation, ergonomics, design and culture, design criticism, manufacturing technology and computer-aided industrial design.
SELECT 12cp from the Spatial Foundations Unit Option
DYB121Introducing Design Fabrication
Kelvin Grove
Semester 1
DYB123Emerging Design Technology
Online
Semester 2
Kelvin Grove
Semester 2
DYB124
Equivalents:
DEB202, DED202
Design Consequences
Online
Semester 2
Kelvin Grove
Semester 2
SELECT 84cp from the Industrial Design Studies Unit Options
DNB110ID Studio 1: User Centred Design
Kelvin Grove
Semester 1
DNB111ID Studio 2: Aesthetics and Visualisation
Kelvin Grove
Semester 2
DNB210ID Studio 3: Interaction and Experience
Kelvin Grove
Semester 1
Prerequisites:
DNB110 or DNB101
DNB211
Equivalents:
DNB304, DNB303, DNB302
ID Studio 4: Manufacturing Technology
Kelvin Grove
Semester 1
Prerequisites:
DNB110 or DNB101. DNB110 can be enrolled in the same teaching period as DNB211
DNB212
Equivalents:
DNB404
ID Studio 5: Applied Technology
Kelvin Grove
Semester 2
Prerequisites:
DNB211 or DNB304
DNB310ID Studio 6: Systems Design
Kelvin Grove
Semester 1
Prerequisites:
DNB212 or DNB404
DYB122
Equivalents:
DFB105, DFB302, DNB103, DEB103
Design Visualisations
Kelvin Grove
Semester 1, Semester 2
Online
Semester 1, Semester 2
DYB222Design Study Tour
Online
Semester 1, Semester 2, Summer
Prerequisites:
Completion of 72 credit points of study

This is a professional project unit. Enrolment by application only.
DYB223Design Project Unit
Online
Semester 1, Semester 2
Prerequisites:
Completion of 72 credit points of study relevant to the specific project

This is a professional project unit. Enrolment by application only.
Note: KKB345 Creative Industries Project 1, KKB346 Creative Industries Project 2, KKB350 Creative Industries Study Tour are permitted to count towards this study area if completed in 2024 or earlier.
CodeTitleOffered InRequisites
DEBXSMJ-INVISDN
Description: This second major will provide you with the design concepts and principles, practical skills and working methods needed by a contemporary designer of visual and interactive media. You will learn how to design effectively for print and electronic media, web and mobile media and computer games and become equipped with a versatile set of design practices to support you to enter careers in graphic design, marketing, web design, electronic publishing, interaction design and the creative aspects of game design.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
It is recommended that you review the requisite requirements for units to ensure your unit selection enables you to successfully complete the requirements of this major.
SELECT 96cp from the Interactive and Visual Design Unit Options
DVB101
Equivalents:
DXB102, KIB101
Visual Communication Design
Kelvin Grove
Semester 1, Summer
Online
Semester 1, Summer


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DVB102
Equivalents:
DXB202, KIB120, KVB204
Image Design and Production
Online
Semester 2
Kelvin Grove
Semester 2


Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge
DVB201
Equivalents:
DXB302, KIB231, KIB335
Typographic Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
DVB101 or DXB102

Basic visual communication skills, basic Photoshop, Illustrator and InDesign skills are assumed knowledge
DVB203
Equivalents:
DXB402, KIB207
Theories and Methods of Visual Communication
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
DVB101 or DXB102

Experience with basic visual communication and image design approaches is assumed knowledge
DVB302
Equivalents:
DXB502, KIB340
Data Visualisation and Information Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
Completion of 36 credit points of Visual Communication or Interaction units (DVB% or DXB%)
Antirequisites:
CCN104, CCN205

Experience with basic visual communication and image design approaches is assumed knowledge
DXB110
Equivalents:
DXB201
Principles of Interaction and UX Design
Kelvin Grove
Semester 1
Online
Semester 1


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DXB111
Equivalents:
DXB203, KIB103
Introduction to Web Design
Online
Semester 2
Kelvin Grove
Semester 2


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), you can use standard desktop applications such as a word processor and web browser and you can install and update software
DXB205
Equivalents:
DXB304, DXB404
Interactive Narrative Design
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
Completion of 24 credit points of study
DXB210Critical Experience Design
Online
Semester 1
Kelvin Grove
Semester 1
Prerequisites:
DXB110 or DXB201

Foundational knowledge of interaction design principles and practices is assumed knowledge
DXB211
Equivalents:
DXB303, KIB205
Creative Coding
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
36cp of previous study

It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DXB212
Equivalents:
DXB501, KIB314
Tangible Media
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
DXB211 or DXB303

A basic knowledge of the principles of computer programming, and computational processes and techniques is assumed knowledge
DYB222Design Study Tour
Online
Semester 1, Semester 2, Summer
Prerequisites:
Completion of 72 credit points of study

This is a professional project unit. Enrolment by application only.
DYB223Design Project Unit
Online
Semester 1, Semester 2
Prerequisites:
Completion of 72 credit points of study relevant to the specific project

This is a professional project unit. Enrolment by application only.
Note: KKB345 Creative Industries Project 1, KKB346 Creative Industries Project 2, KKB350 Creative Industries Study Tour are permitted to count towards this study area if completed in 2024 or earlier.
CodeTitleOffered InRequisites
KCBXSMJ-JOURN
CJB101
Equivalents:
KJB120
Foundations of Journalism
Kelvin Grove
Semester 1
CJB105Shortform News Production
Kelvin Grove
Semester 2
Prerequisites:
CJB101
CYB112
Equivalents:
CWB101
Communication and Composition
Kelvin Grove
Semester 1
Online
Semester 1
CYB115
Equivalents:
CYB105
Understanding Audiences
Kelvin Grove
Semester 1, Semester 2
SELECT 48cp from the Journalism Second Major core options list:
CJB204
Equivalents:
KJB239
Social Justice and Journalism Ethics
Kelvin Grove
Semester 2
Prerequisites:
((CJB101 or KJB120) and LWS011) or (CJB101 and LLB101). LWS011 or LLB101 can be enrolled in the same teaching period as CJB204.
CJB205Data-Driven Storytelling and Verification
Kelvin Grove
Semester 1
Prerequisites:
CYB116
CJB303
Equivalents:
CWB301
Political Communication
Kelvin Grove
Semester 1
Prerequisites:
Completion of 72 credit points of study
CJB305Longform News Production
Kelvin Grove
Semester 2
Prerequisites:
CJB105 or CJB203. CJB105 or CJB203 can be enrolled in the same teaching period as CJB305.
Antirequisites:
CJB302
CYB114
Equivalents:
CYB102
Understanding Media Industries
Kelvin Grove
Semester 1
CYB116Understanding the Internet and Data
Kelvin Grove
Semester 2
LWS011
Equivalents:
KKB175, KKB275
Journalism Law
Kelvin Grove
Semester 2
Online
Semester 2
Antirequisites:
LWS008
CodeTitleOffered InRequisites
KCBXSMJ-MEDCOMI
CCB105
Equivalents:
CCB200
Digital Platforms
Kelvin Grove
Semester 1
Online
Semester 1
CCB206
Equivalents:
CYB106
Global Media and Culture
Online
Semester 2
Kelvin Grove
Semester 2
CYB114
Equivalents:
CYB102
Understanding Media Industries
Kelvin Grove
Semester 1
CYB115
Equivalents:
CYB105
Understanding Audiences
Kelvin Grove
Semester 1, Semester 2
Select four units from the Media and Communication Industries Second Major core options list:
CCB106
Equivalents:
CWB112
Popular Culture
Kelvin Grove
Semester 2
Online
Semester 2
CCB201
Equivalents:
KCB104
Australian Media
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
Completion of 48 credit points of study
CCB202
Equivalents:
KCB206, KCB201
Social Media, Self and Society
Kelvin Grove
Semester 1
Online
Semester 1, Summer
CCB205
Equivalents:
CCB302
Digital Media Analytics
Kelvin Grove
Semester 2
Prerequisites:
72cp of completed study
CCB304Social Media Strategy
Kelvin Grove
Semester 1
Prerequisites:
96cp of completed study
CYB113Living in a Media World
Kelvin Grove
Semester 1
CYB116Understanding the Internet and Data
Kelvin Grove
Semester 2
CodeTitleOffered InRequisites
DEBXSMJ-VISCOMN
Description: In this second major you will develop both practical and theoretical skills in multiple visual communication design specialisations, including graphic design, typography, image making, information design, experience design, motion design and branding. You will build your expertise in professional studio settings and through a focus on both contemporary and emerging design practices. Through authentic design projects and a strong foundation of creative experimentation and critical thinking, you will graduate fully prepared for future-focused and innovative positions across communication design fields and related industries.
SELECT 96cp from the Visual Communication Unit Options
DVB101
Equivalents:
DXB102, KIB101
Visual Communication Design
Kelvin Grove
Semester 1, Summer
Online
Semester 1, Summer


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DVB102
Equivalents:
DXB202, KIB120, KVB204
Image Design and Production
Online
Semester 2
Kelvin Grove
Semester 2


Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge
DVB201
Equivalents:
DXB302, KIB231, KIB335
Typographic Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
DVB101 or DXB102

Basic visual communication skills, basic Photoshop, Illustrator and InDesign skills are assumed knowledge
DVB202Visual Design for Storytelling
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
DVB101 or DXB102
DVB203
Equivalents:
DXB402, KIB207
Theories and Methods of Visual Communication
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
DVB101 or DXB102

Experience with basic visual communication and image design approaches is assumed knowledge
DVB301Kinetic Image and Text
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
Completion of 36 credit points of Visual Communication units (DVB%)

Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge
DVB302
Equivalents:
DXB502, KIB340
Data Visualisation and Information Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
Completion of 36 credit points of Visual Communication or Interaction units (DVB% or DXB%)
Antirequisites:
CCN104, CCN205

Experience with basic visual communication and image design approaches is assumed knowledge
DVB303
Equivalents:
DXH601
Experimental Visual Communication
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
Completion of 60 credit points of Visual Communication units (DVB%)
DYB122
Equivalents:
DFB105, DFB302, DNB103, DEB103
Design Visualisations
Kelvin Grove
Semester 1, Semester 2
Online
Semester 1, Semester 2
DYB123Emerging Design Technology
Online
Semester 2
Kelvin Grove
Semester 2

The following study areas have been discontinued. Students who have already commenced one of these second majors will be permitted to complete it. 

CodeTitleOffered InRequisites
KKBXSMJ-ANIMATN version 3
Description: This second major provides you with important skills in the skills, principles, concepts and history of animation. Beginning with drawing for animation and exploration of the history of the animation industry and its practices, you will then apply this knowledge to current and emerging fields within the animation industry including motion graphics, 3D modelling and animation, real-time 3D and character animation. Through the creation of an interactive virtual environment you will be given the opportunity to refine your skills and expand your knowledge of the 3D animation industry.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Animation Unit Options list
KNB100
Equivalents:
KNB125
Introduction to Animation Studies
Kelvin Grove
Semester 1
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB115Crafting Motion in 3D
Kelvin Grove
Semester 2
Prerequisites:
KNB105
KNB205
Equivalents:
KNB217
Digital Creatures and Characters
Available for enrolment in 2026


Content within this unit assumes fundamental knowledge and experience in 3d modelling, texturing and creation of real-time environments.
KNB210Animation Project Development
Available for enrolment in 2026
Prerequisites:
KNB115. KNB115 can be enrolled in the same teaching period as KNB210.
KNB216Visual Storytelling: Cinematic Pre-Visualisation
Kelvin Grove
Semester 1
Prerequisites:
KNB136 or KNB112
KNB226Visual Storytelling: Animation Pre-Production
Kelvin Grove
Semester 2
Prerequisites:
KNB216 or KNB122
KNB227
Equivalents:
KNB222, KIB226, KIB316
CGI Technologies
Available for enrolment in 2024
Prerequisites:
KNB137 or KNB212

A firm understanding and ability with 3D production processes is assumed knowledge. This includes but is not limited to modelling, UV mapping, texture creation, rigging, and 3D file and data management.
*Note: KNB125, KNB126, KNB127, KNB135, KNB136 and KNB137 are permitted to count towards this second major if completed in 2024 or earlier.
CodeTitleOffered InRequisites
KKBXSMJ-ARTHIST
Description: This second major will provide you with a broad understanding of the critical and theoretical dimensions of art, design and architecture across the 20th and 21st centuries. Aspiring practitioners who wish to understand the historical and intellectual traditions of their fields will benefit from this major, as will those who are interested in postgraduate study in this field.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Art and Design History Unit Options list
ABB213
Equivalents:
DAB200
Modern Architecture
Gardens Point
Semester 1
Prerequisites:
ABB105 or DYB112 or ABB108 or DYB114 or UXB130
ABB105
Equivalents:
ABD105, DYB112
Spatial Materiality
Gardens Point
Summer 2, Semester 1
ABB108
Equivalents:
DYB114, UXB130
Spatial Histories
Gardens Point
Semester 2
DYB124
Equivalents:
DEB202, DED202
Design Consequences
Online
Semester 2
Kelvin Grove
Semester 2
KVB210Time-Based Art: Moving Images
Kelvin Grove
Semester 1
KVB216
Equivalents:
KVB214, KVB211
Post 1945 Art
Kelvin Grove
Semester 1
KVB223Post 1989 Art
Kelvin Grove
Semester 2
KYB110Art, Text and Context
Kelvin Grove
Semester 1, Semester 2
KYB110Art, Text and Context
Kelvin Grove
Semester 1, Semester 2
*Note: KVB102 and KVB113 are permitted to count towards this second major if completed in 2024 or earlier.
*Note: DAB220 is permitted to count towards this second major if completed in 2020 or earlier.
CodeTitleOffered InRequisites
KKBXSMJ-DRAMAPF
Description: This second major has a focus on Drama and Performance across historic and contemporary contexts. Learning will focus on theatre forms and styles, and examine documented and emerging forms of collaboration to create performance practices and outcomes within emerging knowledge economies. Topics will include popular theatre forms such as realism and comedy, leadership approaches, socially engaged theatre work, theatre theory, skills and practice, combined with opportunities for conceptual development and realisation of performance practices and outcomes in diverse professional creative environments.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Drama and Performance Unit Options list
KTB112Drama: Theory and Performance
Kelvin Grove
Semester 1
KTB113
Equivalents:
KTB217
Storytelling and Performance
Kelvin Grove
Semester 1
KTB115
Equivalents:
KTB226
Devising Drama
Kelvin Grove
Semester 2
KTB218Curating Drama Experiences
Available for enrolment in 2026
KTB219
Equivalents:
KTB227
Directing
Available for enrolment in 2026
KTB225
Equivalents:
KTB302, KTB204
Radical Theatre Forms
Kelvin Grove
Semester 2
KTB227
Equivalents:
KTB213, KTB306
Leadership in Creative Contexts: Directing Creativity
Kelvin Grove
Semester 2
KYB201
Equivalents:
KTB108, KTB209, KTB212
Socially Engaged Arts Practice
Kelvin Grove
Semester 1
*Note: KTB110, KTB111, KTB120, KTB121 and KTB217 are permitted to count towards this second major if completed in 2024 or earlier.
CodeTitleOffered InRequisites
KKBXSMJ-ENTMENT version 2
Description: This second major will prepare you for work as a producer, creating and managing entertainment projects and organisations. You will gain business, legal and creative skills suitable for work in the entertainment industries, which include television, popular music, major entertainment events, games, radio, entertainment marketing, sports media, theme park or movie industries.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Entertainment Unit Options list
CCB106
Equivalents:
CWB112
Popular Culture
Kelvin Grove
Semester 2
Online
Semester 2
CCB201
Equivalents:
KCB104
Australian Media
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
Completion of 48 credit points of study
CCB206
Equivalents:
CYB106
Global Media and Culture
Online
Semester 2
Kelvin Grove
Semester 2
CDB201Entertainment Strategy
Kelvin Grove
Semester 1
Prerequisites:
(CDB101 and CYB105) or completion of 48 credit points of study
CYB113Living in a Media World
Kelvin Grove
Semester 1
CYB114
Equivalents:
CYB102
Understanding Media Industries
Kelvin Grove
Semester 1
CYB115
Equivalents:
CYB105
Understanding Audiences
Kelvin Grove
Semester 1, Semester 2
LWS008Entertainment Law
Prerequisites:
LWS009 or BSB111 or LWB145 or LLB101
Antirequisites:
LWS011
LWS009Introduction to Law
Available for enrolment in 2024


Students who have studied any Australian Bachelor of Laws Unit are not permitted to do this unit.
*Note: CDB101, CDB202, CYB102, CYB105, CYB106 are permitted to count towards this second major if completed in 2023 or earlier.
CodeTitleOffered InRequisites
KKBXSMJ-JOURNAL
Description: This second major offers you a range of options to develop an understanding of the parameters of the journalism field. The second major will introduce you to a range of journalism writing styles and offers an insight into some specialist areas of reporting.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Journalism Unit Options list
CJB101
Equivalents:
KJB120
Foundations of Journalism
Kelvin Grove
Semester 1
CJB105Shortform News Production
Kelvin Grove
Semester 2
Prerequisites:
CJB101
CJB204
Equivalents:
KJB239
Social Justice and Journalism Ethics
Kelvin Grove
Semester 2
Prerequisites:
((CJB101 or KJB120) and LWS011) or (CJB101 and LLB101). LWS011 or LLB101 can be enrolled in the same teaching period as CJB204.
CJB205Data-Driven Storytelling and Verification
Kelvin Grove
Semester 1
Prerequisites:
CYB116
CWB201
Equivalents:
KWB213, KWB106
Corporate Writing and Editing
Kelvin Grove
Semester 2
Online
Semester 2
CYB112
Equivalents:
CWB101
Communication and Composition
Kelvin Grove
Semester 1
Online
Semester 1
CYB114
Equivalents:
CYB102
Understanding Media Industries
Kelvin Grove
Semester 1
CYB115
Equivalents:
CYB105
Understanding Audiences
Kelvin Grove
Semester 1, Semester 2
CYB116Understanding the Internet and Data
Kelvin Grove
Semester 2
DVB203
Equivalents:
DXB402, KIB207
Theories and Methods of Visual Communication
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
DVB101 or DXB102

Experience with basic visual communication and image design approaches is assumed knowledge
LWS011
Equivalents:
KKB175, KKB275
Journalism Law
Kelvin Grove
Semester 2
Online
Semester 2
Antirequisites:
LWS008
*Note: CJB201 and CJB202 are permitted to count towards this second major if completed in 2024 or earlier.
*Note: CJB102, CJB103, CYB101 and CYB104 are permitted to count towards this second major if completed in 2023 or earlier.
Note: DFB207 is permitted to count towards this second major if completed in 2022 or earlier.
*Note: KJB280 is permitted to count towards this second major if completed in 2020 or earlier.
CodeTitleOffered InRequisites
KKBXSMJ-MEDIACM version 2
Description: This second major offers you a range of options to develop an understanding of the parameters of the professional communication field. The second major enables you to develop the skills and knowledge to prepare media material for organisations that wish to build, and maintain, a media profile.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Media and Communication Unit Options list
CCB105
Equivalents:
CCB200
Digital Platforms
Kelvin Grove
Semester 1
Online
Semester 1
CCB201
Equivalents:
KCB104
Australian Media
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
Completion of 48 credit points of study
CCB202
Equivalents:
KCB206, KCB201
Social Media, Self and Society
Kelvin Grove
Semester 1
Online
Semester 1, Summer
CCB205
Equivalents:
CCB302
Digital Media Analytics
Kelvin Grove
Semester 2
Prerequisites:
72cp of completed study
CCB206
Equivalents:
CYB106
Global Media and Culture
Online
Semester 2
Kelvin Grove
Semester 2
CWB203
Equivalents:
CCB203
Strategic Speech
Kelvin Grove
Semester 1
CYB112
Equivalents:
CWB101
Communication and Composition
Kelvin Grove
Semester 1
Online
Semester 1
CYB113Living in a Media World
Kelvin Grove
Semester 1
CYB114
Equivalents:
CYB102
Understanding Media Industries
Kelvin Grove
Semester 1
CYB115
Equivalents:
CYB105
Understanding Audiences
Kelvin Grove
Semester 1, Semester 2
CYB116Understanding the Internet and Data
Kelvin Grove
Semester 2
*Note: CCB101, CCB102, CCB203, CCB204, CCB200, CCB302, CYB101, CYB104, CYB105 are permitted to count towards this second major if completed in 2023 or earlier.
CodeTitleOffered InRequisites
KKBXSMJ-MUSICSD
Description: Students undertaking the Music and Sound second major will be involved in the creation of new music, by developing skills and understandings in the areas of musicianship, music technology and music concepts. The Music and Sound second major provides a broad understanding of music in social, cultural and economic contexts. This study area is particularly suited to students who wish to combine studies in music with studies in other disciplines; who wish to work within the music industry in administrative, business or organisational roles; or who might require a second teaching area in a Masters of Teaching.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
It is recommended that you review the requisite requirements for units to ensure your unit selection enables you to successfully complete the requirements of this major.
SELECT 96cp from the Music and Sound Unit Options list
KMB117Introduction to Composition and Songwriting
Kelvin Grove
Semester 1


An understanding of the fundamentals of melody, harmony and rhythm and the ability to demonstrate these fundamentals with voice and instrument/s.
KMB119Sound Recording and Audio Production
Kelvin Grove
Semester 1
KMB127Music Studies
Kelvin Grove
Semester 2
Online
Semester 2


Assumed basic knowledge of music fundamentals.
KMB129Composition and Sound Design in Digital Environments
Kelvin Grove
Semester 2


Basic sound recording knowledge (such as delivered in KMB119 Sound Recording and Audio Production).
KMB217
Equivalents:
KMB225
Music Creation 1
Kelvin Grove
Semester 1


A moderate understanding of music practices and skill on an instrument, voice or in music production.
KMB223
Equivalents:
KMB252, KMB107
Music and Media
Kelvin Grove
Semester 1
Prerequisites:
Completion of 48 credit points of study

Basic knowledge of music software is assumed.
KMB227
Equivalents:
KMB235
Music Creation 2
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
KMB217

A well-developed understanding of music practices and skill on an instrument, voice or in music production.
KMB236Music Performance, Theory and Practice
Available for enrolment in 2026
Prerequisites:
48cp of completed study from Music (KMB%)

Students should have previous musical experience at a foundational level.
*Note: KMB118, KMB128 and KMB222 are permitted to count towards this second major if completed in 2024 or earlier.
CodeTitleOffered InRequisites
KKBXSMJ-SCCNPRD
Description: The aim of this second major is to provide students with a range of understandings in the theory and practice of film, television and screen. This study area aims to enhance creative, technical and organisational abilities as well as building storytelling and communication skills.
Assumed Knowledge: There is no specific prior knowledge required as a prerequisite to undertaking this second major.
SELECT 96cp from the Screen Content Production Unit Options list
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KPB113Introduction to Screen Studies
Kelvin Grove
Semester 1
Online
Semester 1
KPB116
Equivalents:
KWB102
Introduction to Screenwriting
Available for enrolment in 2024
KPB119
Equivalents:
KPB117
Introduction to Screen Production: Single Camera
Kelvin Grove
Semester 1
KPB123
Equivalents:
KPB222
Multi-Camera Studio Production Practice
Kelvin Grove
Semester 2
KPB208
Equivalents:
KPB112
Screen Genres
Online
Semester 1
Kelvin Grove
Semester 1
KPB215
Equivalents:
KPB207 KPB260 KZB260
Advanced Screenwriting
Online
Semester 1
Kelvin Grove
Semester 1
Prerequisites:
KPB116 or KWB102
KPB216
Equivalents:
KPB210, KPB104
Screen Content Production Management
Online
Semester 1
Kelvin Grove
Semester 1
Prerequisites:
KPB121 or KPB110 or KPB122
KPB218
Equivalents:
KPB122, KPB105
Narrative Screen Production
Available for enrolment in 2026
Prerequisites:
KPB119
KPB220
Equivalents:
KPB205
Factual Screens
Kelvin Grove
Semester 2
Online
Semester 2
*Note: KPB101, KPB120, KPB121 and KPB122 are permitted to count towards this second major if completed in 2024 or earlier.