Bachelor of Games and Interactive Environments (Software Technologies) (IN05)


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Planning your enrolment

This information will assist to plan your studies and complete your enrolment in HiQ. Read the information under the Course Structure tab for a recommended study program and unit details.

This is a major of the course Bachelor of Games and Interactive Environments (IN05)

If you need further enrolment advice use the contact details listed. For more information about enrolling visit the enrolment section.

Major Details

Course duration (full-time): 3 years
Course duration (part-time): Domestic: 6 years
Total credit points:288
Standard credit points/full-time semester:48
Standard credit points/part-time semester:24
Course coordinator:Dr Cody Phillips
Discipline coordinator:AskQUT
Course contact:+61 7 3138 2000, askqut@qut.edu.au
Delivery:Gardens Point
CRICOS code:092648J
Faculty:Faculty of Science

Scholarships

Career outcomes

As a graduate from the Bachelor of Games and Interactive Environments (Software Technologies) you can apply the knowledge and skills acquired in industries such as computer games, advertising, engineering, manufacturing, simulation for education and training, and film special effects.

Professional recognition

The Software Technologies Major is professionally accredited by the Australian Computer Society (ACS).

Pathways to further study

The QUT Bachelor of Games and Interactive Environments is located at Level 7 of the Australian Qualifications Framework (AQF). Eligible graduates may be able to continue their studies in the (IN10) Bachelor of Information Technology (Honours) or (IF80) Master of Philosophy course at QUT. Please contact the Course Coordinator for further information.

Study costs

Domestic students may need to pay the Student Services and Amenities Fee (SSAF).

QUT You

You may be required to complete QUT You units in your course – find out more about QUT You.

Course Structures

To meet the course requirements of the Bachelor of Games and Interactive Environments, you must complete a total of 288 credit points.

For students commencing from 2024, the degree is arranged as follows:

  • Core units - 108 credit points
  • A Major – 72 credit points
  • QUT You - 24 credit points
  • Complementary studies - 84 credit points, made up of:
        - a minor (48 credit points), plus
        - 36 credit points of electives.

For students who commenced the course prior to 2024, the degree is arranged as follows:

  • Core units - 72 credit points
  • A Major – 120 credit points
  • Complementary studies - 96 credit points, made up of:
        - two minors (48 credit points each), or
        - one minor (48 credit points) and elective units (48 credit points).

For Work Integrated Learning (WIL) opportunities, SCB300 Professional Practice unit is available for selection. Save an elective to ensure study plan scope (SCB300 is available for selection in the complementary studies - unit options; and in the core unit option space (for student who commenced the course prior to 2024)). Please refer to the Faculty of Science – Student Information: Work Placement Canvas page for further information and pre-enrolment requirements.

Semester 1 (February) entry
CodeTitleOffered InRequisites
IFB104
Equivalents:
INB104, ITB001, ITD104
Introduction to Programming
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Antirequisites:
CAB201, EGB103, EGD103
IGB101Interactive Media For Games
Gardens Point
Semester 1
IGB120
Equivalents:
INB280, IGB220
Introduction to Game Design
Gardens Point
Semester 1
IGB180
Equivalents:
INB180
Games History, Culture and Psychology
Gardens Point
Semester 1
Antirequisites:
INN180
CodeTitleOffered InRequisites
IGB190Games Mechanics Implementation
Gardens Point
Semester 2
Prerequisites:
IFB104 or EGB103
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
Select a QUT You unit (6 credit points)
Select a QUT You unit (6 credit points)
Complementary Studies Unit
CodeTitleOffered InRequisites
IGB100Game Studio 1: Mini-Game Development
Gardens Point
Semester 1
Prerequisites:
IGB120 or IGB220 or IFB103 or ITD103
CAB301
Equivalents:
CAZ301
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB201 or ITD121
Complementary Studies Unit
Complementary Studies Unit
CodeTitleOffered InRequisites
IGB200Game Studio 2: Applied Game Development
Gardens Point
Semester 2
Prerequisites:
IGB100 and (IGB180 or INB180)
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
Select a QUT You unit (6 credit points)
Select a QUT You unit (6 credit points)
Complementary Studies Unit
CodeTitleOffered InRequisites
IGB300Capstone Project (Game Design)
Gardens Point
Semester 1
Prerequisites:
IGB200
Antirequisites:
INB379
IGB388Design and Development of Immersive Environments
Gardens Point
Semester 1
Prerequisites:
IGB200
Complementary Studies Unit
Complementary Studies Unit
CodeTitleOffered InRequisites
IGB301Capstone Project (Game Development)
Gardens Point
Semester 2
Prerequisites:
IGB300
Antirequisites:
INB380
IGB400Game Studio 3: Game Innovation
Gardens Point
Semester 2
Prerequisites:
IGB300 or IFB398
IGB383
Equivalents:
INB383
AI for Games
Gardens Point
Semester 2
Prerequisites:
CAB301 and IGB283
Complementary Studies Unit
CodeTitleOffered InRequisites
24 credit points of core (IFB104 and IGB100)
60 credit points of complementary studies units
12 credit points of QUT You units
Semester 1 (February) entry
CodeTitleOffered InRequisites
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
IGB101Interactive Media For Games
Gardens Point
Semester 1
IGB120
Equivalents:
INB280, IGB220
Introduction to Game Design
Gardens Point
Semester 1
IGB180
Equivalents:
INB180
Games History, Culture and Psychology
Gardens Point
Semester 1
Antirequisites:
INN180
CodeTitleOffered InRequisites
IGB190Games Mechanics Implementation
Gardens Point
Semester 2
Prerequisites:
IFB104 or EGB103
IGB200Game Studio 2: Applied Game Development
Gardens Point
Semester 2
Prerequisites:
IGB100 and (IGB180 or INB180)
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
Select a QUT You unit (6 credit points).
Select a QUT You unit (6 credit points).
CodeTitleOffered InRequisites
IGB300Capstone Project (Game Design)
Gardens Point
Semester 1
Prerequisites:
IGB200
Antirequisites:
INB379
CAB301
Equivalents:
CAZ301
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB201 or ITD121
IGB388Design and Development of Immersive Environments
Gardens Point
Semester 1
Prerequisites:
IGB200
Complementary Studies Unit
CodeTitleOffered InRequisites
IGB301Capstone Project (Game Development)
Gardens Point
Semester 2
Prerequisites:
IGB300
Antirequisites:
INB380
IGB383
Equivalents:
INB383
AI for Games
Gardens Point
Semester 2
Prerequisites:
CAB301 and IGB283
IGB400Game Studio 3: Game Innovation
Gardens Point
Semester 2
Prerequisites:
IGB300 or IFB398
Complementary Studies Unit
CodeTitleOffered InRequisites
24 credit points of core (IFB104 and IGB100)
60 credit points of complementary studies units
12 credit points of QUT You units
Semester 1 (February) entry
CodeTitleOffered InRequisites
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
IGB101Interactive Media For Games
Gardens Point
Semester 1
IGB120
Equivalents:
INB280, IGB220
Introduction to Game Design
Gardens Point
Semester 1
IGB180
Equivalents:
INB180
Games History, Culture and Psychology
Gardens Point
Semester 1
Antirequisites:
INN180
CodeTitleOffered InRequisites
IGB190Games Mechanics Implementation
Gardens Point
Semester 2
Prerequisites:
IFB104 or EGB103
IGB200Game Studio 2: Applied Game Development
Gardens Point
Semester 2
Prerequisites:
IGB100 and (IGB180 or INB180)
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
Select a QUT You unit (6 credit points).
Select a QUT You unit (6 credit points).
CodeTitleOffered InRequisites
IGB300Capstone Project (Game Design)
Gardens Point
Semester 1
Prerequisites:
IGB200
Antirequisites:
INB379
CAB301
Equivalents:
CAZ301
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB201 or ITD121
IGB388Design and Development of Immersive Environments
Gardens Point
Semester 1
Prerequisites:
IGB200
Complementary Studies Unit
CodeTitleOffered InRequisites
IGB301Capstone Project (Game Development)
Gardens Point
Semester 2
Prerequisites:
IGB300
Antirequisites:
INB380
IGB383
Equivalents:
INB383
AI for Games
Gardens Point
Semester 2
Prerequisites:
CAB301 and IGB283
IGB400Game Studio 3: Game Innovation
Gardens Point
Semester 2
Prerequisites:
IGB300 or IFB398
Complementary Studies Unit

Please refer to the **IMPORTANT MESSAGE** Students who commenced course prior to 2024 - Bachelor of Games and Interactive Environments unit changes below.

CodeTitleOffered InRequisites
IGB180
Equivalents:
INB180
Games History, Culture and Psychology
Gardens Point
Semester 1
Antirequisites:
INN180
IGB181
Equivalents:
INB181
Game Production and Technology
Last offered in 2023
Antirequisites:
INN181
IFB103
Equivalents:
ITD103
IT Systems Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB104
Equivalents:
INB104, ITB001, ITD104
Introduction to Programming
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Antirequisites:
CAB201, EGB103, EGD103
CodeTitleOffered InRequisites
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
Core Unit Option unit
Core Unit Option unit
CodeTitleOffered InRequisites
CAB301
Equivalents:
CAZ301
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB201 or ITD121
IGB100Game Studio 1: Mini-Game Development
Gardens Point
Semester 1
Prerequisites:
IGB120 or IGB220 or IFB103 or ITD103
Complementary Studies Unit
Complementary Studies Unit
CodeTitleOffered InRequisites
IGB200Game Studio 2: Applied Game Development
Gardens Point
Semester 2
Prerequisites:
IGB100 and (IGB180 or INB180)
Complementary Studies Unit
Complementary Studies Unit
Complementary Studies Unit
CodeTitleOffered InRequisites
IFB398IT Capstone Project (Phase 1)
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
[(IAB251 or CAB302 or IAB320 or IAB321 or IFB343 or CAB330 or IAB305) and completion of 120cp of (IFB% or ITD% or CAB% or IAB%)] or [192cp of DS01]
IGB383
Equivalents:
INB383
AI for Games
Gardens Point
Semester 2
Prerequisites:
CAB301 and IGB283
[IGB381 is replaced by IGB388 from 2021]
IGB388Design and Development of Immersive Environments
Gardens Point
Semester 1
Prerequisites:
IGB200
Complementary Studies Unit
CodeTitleOffered InRequisites
IFB399
Equivalents:
CAB399, IAB399, IFZ399
IT Capstone Project (Phase 2)
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB398 or CAB398 or IAB398
IGB400Game Studio 3: Game Innovation
Gardens Point
Semester 2
Prerequisites:
IGB300 or IFB398
Complementary Studies Unit
Complementary Studies Unit

Unit Lists

CodeTitleOffered InRequisites
QUT001QUT You: Artificial Intelligence in the Real World
Gardens Point
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Kelvin Grove
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Online
Semester 1 - 6 Week A, Semester 2 - 6 Week D
QUT002QUT You: Walking on Country
Online
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Gardens Point
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Kelvin Grove
Semester 1 - 6 Week A, Semester 2 - 6 Week D
QUT003QUT You: Real Action for Real Change
Online
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Kelvin Grove
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Gardens Point
Semester 1 - 6 Week A, Semester 2 - 6 Week D
QUT004QUT You: Living and Working Collaboratively, Ethically, and Inclusively
Online
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Kelvin Grove
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Gardens Point
Semester 1 - 6 Week A, Semester 2 - 6 Week D
QUT005QUT You: Seeing Me, Seeing You: Skills for a Diverse World
Online
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Kelvin Grove
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Gardens Point
Semester 1 - 6 Week B, Semester 2 - 6 Week C
QUT006QUT You: The Art of Pitching
Online
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Gardens Point
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Kelvin Grove
Semester 1 - 6 Week B, Semester 2 - 6 Week C
QUT007QUT You: Fighting 'Fake News'
Kelvin Grove
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Gardens Point
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Online
Semester 1 - 6 Week B, Semester 2 - 6 Week C
QUT009QUT You: Data Science for Society
Gardens Point
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Online
Semester 1 - 6 Week A, Semester 2 - 6 Week D
Kelvin Grove
Semester 1 - 6 Week A, Semester 2 - 6 Week D
QUT010QUT You: People with Robots
Gardens Point
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Kelvin Grove
Semester 1 - 6 Week B, Semester 2 - 6 Week C
Online
Semester 1 - 6 Week B, Semester 2 - 6 Week C
QUT013QUT You: Human Agency in the Digital World
Kelvin Grove
Semester 2 - 6 Week C
Gardens Point
Semester 2 - 6 Week C
Online
Semester 2 - 6 Week C

There are a number of changes to units and study areas which may affect your enrolment in 2025 or beyond. Study plans¿for affected continuing students have been updated. 

Unit

 

Change

Replacement unit

Effective Year

Semester

Animation major replacement

 

 

 

 

 

KNB135 Animation Aesthetics

Semester 2

Replaced by 

KNB110 Virtual Art Department

2025

Semester 2

KNB136 Visual Storytelling

Semester 2

Replaced by 

KNB115 Crafting Motion in 3D

2025

Semester 2

KNB137 Digital Worlds

Semester 1, 2

Replaced by 

KNB100 Introduction to Animation Studies (S1) OR KNB105 Core Concepts in Animation Practice (S1)

2025

Semester 1

KNB217 Digital Creatures

Semester 1

Replaced by 

KNB205 Digital Creatures and Characters

2025

Semester 1

KNB227 CGI Technologies

Semester 2

Replaced by 

KZB250 Virtual Production

2025

Semester 2

Non-Animation Major unit replacement

 

 

 

 

 

KNB125 Animation History and Context

Semester 1

Replaced by 

KNB100 Introduction to Animation Studies

2025

Semester 1

KNB126 Motion Design

Semester 1



Replaced by 

KZB110 Approaches to Contemporary Drawing

2025

Semester 1

KNB127 

CGI Foundations

Semester 1, 2


Replaced by 

KNB110 Virtual Art Department: 3D Assets and Virtual Worlds (S2) OR KYB120 Makers and Breakers: Creative Media and Technologies Lab (S1)

2025

Semester 1,2

KNB135 Animation Aesthetics

Semester 2


Replaced by 

KNB105 Core Concepts in Animation Practice

2025

Semester 1

KNB136

Visual Storytelling: Production Design 

Semester 2


Replaced by 

KRB130 Set and Spatial Design (S1) OR KPB116 Introduction to Screen Writing (S2)

2025

Semester 1, 2

KNB137 Digital Worlds

Semester 1,2


Replaced by 

KNB110 Virtual Art Department: 3D Assets and Virtual Worlds

2025

Semester 2

KNB215 Animation Performance

Semester 1


Replaced by 

KZB330 Advanced Post-Production & Digital Effects

2026

Semester 1

KNB216 

Visual Storytelling: Cinematic Pre-Visualisation

Semester 1


Replaced by 

KRB230 Digital Scenography (S1) or KZB240 Advanced Storytelling and Narrative (S1)

2026

Semester 1

KNB217 Digital Creatures

Semester 1


Replaced by 

KNB205 Digital Creature and Characters

2026

Semester 1

KNB225 Advanced Animation Performance

Semester 2


Replaced by 

KNB115 Crafting Motion in 3D

2026

Semester 2

KNB226 Visual Storytelling: Animation Pre-Production

Semester 2


Replaced by 

KNB210 Animation Project Development

2026

Semester 2

KNB227 CGI Technologies

Semester 2


Replaced by 

KZB250 Virtual Production

2025

Semester 2

KNB310 Advanced Animation Production 1

Semester 1


Replaced by 

KNB305 Advanced Animation Studio

2026

Semester 1

KNB320 Advanced Animation Production 2

Semester 2


Replaced by 

KNB315 Advanced Animation Practice 

2026

Semester 2

The above information is subject to change.

CodeTitleOffered InRequisites
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
CAB210User Experience Fundamentals
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB103 or ITD103 or EGB101 or IGB120
DXB205
Equivalents:
DXB304, DXB404
Interactive Narrative Design
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
Completion of 24 credit points of study
Only for Animation Major and Software Technologies Major. DXB205 is a core unit of the Game Design Major. Please do not select DXB205 from the Core option list, if you want to select Game Design Major.
IAB260Social Technologies
Gardens Point
Semester 1
Online
Semester 1
IFB102
Equivalents:
IFB112, IND102, ITD102
Introduction to Computer Systems
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB105
Equivalents:
IFB130, ITD105
Database Management
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


For PU51 students, PUB110 is the assumed knowledge for IFB105.
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
KKB191
Equivalents:
OUB110, EDB039
Am I black enough? Indigenous Australian Representations
Last offered in 2025
KKB193
Equivalents:
OUB130, EDB040
Indigenous Knowledge: Research Ethics and Protocols
Last offered in 2025
SCB300Professional Practice
Gardens Point
Semester 1, Semester 2, Summer
Prerequisites:
Successfully completed of 96cp of coursework units and admission into IN01 or IN05 or ST01 or DS01 or MS01)
Other Requisites:
Placements must be pre-approved by the Faculty of Science WIL team.
NOTE: Other units subject to approval of Course Coordinator
PLEASE NOTE:
The following units which have been discontinued will also count as core unit options if completed:
IAB270 Innovation and Disruption (disc 31/12/2017)
IFB101 Impact of IT (disc 30/06/2019)
KNB123 Animation and Motion Graphics (disc 30/06/2018)
KNB124 3D Animation 1 (disc 30/06/2018)
IGB220
Equivalents:
INB280 or IGB120
Fundamentals of Game Design
Last offered in 2023
Prerequisites:
IGB180 or INB180
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KZB250
Equivalents:
KNB227
Virtual Production
Kelvin Grove
Semester 2
Prerequisites:
72cp of completed study
CodeTitleOffered InRequisites
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
CAB210User Experience Fundamentals
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB103 or ITD103 or EGB101 or IGB120
DXB205
Equivalents:
DXB304, DXB404
Interactive Narrative Design
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
Completion of 24 credit points of study
IAB260Social Technologies
Gardens Point
Semester 1
Online
Semester 1
IFB102
Equivalents:
IFB112, IND102, ITD102
Introduction to Computer Systems
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB103
Equivalents:
ITD103
IT Systems Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB105
Equivalents:
IFB130, ITD105
Database Management
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


For PU51 students, PUB110 is the assumed knowledge for IFB105.
IGB120
Equivalents:
INB280, IGB220
Introduction to Game Design
Gardens Point
Semester 1
IGB190Games Mechanics Implementation
Gardens Point
Semester 2
Prerequisites:
IFB104 or EGB103
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
KKB191
Equivalents:
OUB110, EDB039
Am I black enough? Indigenous Australian Representations
Last offered in 2025
KKB193
Equivalents:
OUB130, EDB040
Indigenous Knowledge: Research Ethics and Protocols
Last offered in 2025
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KZB250
Equivalents:
KNB227
Virtual Production
Kelvin Grove
Semester 2
Prerequisites:
72cp of completed study
SCB300Professional Practice
Gardens Point
Semester 1, Semester 2, Summer
Prerequisites:
Successfully completed of 96cp of coursework units and admission into IN01 or IN05 or ST01 or DS01 or MS01)
Other Requisites:
Placements must be pre-approved by the Faculty of Science WIL team.
CodeTitleOffered InRequisites
KNB100
Equivalents:
KNB125
Introduction to Animation Studies
Kelvin Grove
Semester 1
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB115Crafting Motion in 3D
Kelvin Grove
Semester 2


A familiarity with the core concepts and principles of 2D animation, such as provided in KNB105.
Select 12 credit points from the Animation Minor Option List:
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB205
Equivalents:
KNB217
Digital Creatures and Characters
Kelvin Grove
Semester 1


Content within this unit assumes fundamental knowledge and experience in 3d modelling, texturing and creation of real-time environments.
CodeTitleOffered InRequisites
Select 48 credit points from the Advanced Software Technologies Minor Options list:
CAB230
Equivalents:
INB271
Web Computing
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB104 or ITD104 or EGB103 or EGD103
CAB302
Equivalents:
CAZ302
Agile Software Engineering
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
CAB201
CAB401High Performance and Parallel Computing
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFN584 or IFQ584 or (IFN563 and IFN564) or (IFQ563 and IFQ564) or CAB301
CAB403Systems Programming
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
((CAB201 or ITD121) and CAB222) or CAB202 or EGB202
CAB432
Equivalents:
CAZ432
Cloud Computing
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
CAB301 or CAB302 or INB370 or INB371 or IFN666 or IFQ666 or (IFN582 and IFN584) or (IFQ582 and IFQ584)

You have the option to use either Python or Javascript for assessments. It's expected that you have good programming skills in one of these languages, or have good skills in another language and the ability to learn Python or Javascript on your own.
IAB230Design of Enterprise IoT
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB104 or ITD104 or EGB103
IAB251
Equivalents:
IAZ251
Software Engineering for Enterprise Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
((IFB104 or ITD104 or EGB103) and IFB201) or CAB201
IAB330
Equivalents:
IAZ330
Applied Internet of Things
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
(IFB104 or ITD104 or EGB103 or EGD103) and (IFB102 or ITD102 or EGB202 or CAB202)
Note: CAB203 and CAB402 are permitted to count towards this Minor if completed in 2025 or prior.
CodeTitleOffered InRequisites
MGB263Entrepreneurial Incubator 1
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
MGB161 and MGB162
MGB264Entrepreneurial Incubator 2
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
MGB263
MGB161
Equivalents:
EED001
Thinking Like an Entrepreneur
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
MGB162
Equivalents:
EED002
Entrepreneurship: From the Idea to Impact
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
CodeTitleOffered InRequisites
Select 48 credit points from the Software Technologies Minor units list. (Students in Software Technologies Major will complete IGB190 in the major)
CAB210User Experience Fundamentals
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB103 or ITD103 or EGB101 or IGB120
IAB260Social Technologies
Gardens Point
Semester 1
Online
Semester 1
IGB321Immersive Game Level Design
Gardens Point
Semester 2
Prerequisites:
IGB120 or IGB220 or INB280
DXB205
Equivalents:
DXB304, DXB404
Interactive Narrative Design
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
Completion of 24 credit points of study
IGB190Games Mechanics Implementation
Gardens Point
Semester 2
Prerequisites:
IFB104 or EGB103
CodeTitleOffered InRequisites
Select 48 credit points from the Graphic Design Unit Options list
DVB101
Equivalents:
DXB102, KIB101
Visual Communication Design
Kelvin Grove
Semester 1
Online
Semester 1, Summer


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DVB102Image Design and Production
Online
Semester 2
Kelvin Grove
Semester 2


Basic visual communication skills, basic Photoshop and Illustrator skills are assumed knowledge
DVB201
Equivalents:
DXB302, KIB231, KIB335
Typographic Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
DVB101 or DXB102

Basic visual communication skills, basic Photoshop, Illustrator and InDesign skills are assumed knowledge
DVB203
Equivalents:
DXB402, KIB207
Theories and Methods of Visual Communication
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
DVB101 or DXB102

Experience with basic visual communication and image design approaches is assumed knowledge
DVB302
Equivalents:
DXB502, KIB340
Data Visualisation and Information Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
Completion of 36 credit points of Visual Communication or Interaction units (DVB% or DXB%)
Antirequisites:
CCN104, CCN205

Experience with basic visual communication and image design approaches is assumed knowledge
CodeTitleOffered InRequisites
Select 48 credit points from the Interaction Design Unit Options List
DXB111
Equivalents:
DXB203, KIB103
Introduction to Web Design
Online
Semester 2
Kelvin Grove
Semester 2


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), you can use standard desktop applications such as a word processor and web browser and you can install and update software
DXB210Critical Experience Design
Kelvin Grove
Semester 1
Online
Semester 1
Prerequisites:
DXB110 or DXB201

Foundational knowledge of interaction design principles and practices is assumed knowledge
DXB211
Equivalents:
DXB303, KIB205
Creative Coding
Online
Semester 1
Kelvin Grove
Semester 1
Prerequisites:
36cp of previous study

It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DXB212Tangible Interaction Design
Kelvin Grove
Semester 2
Online
Semester 2
Prerequisites:
DXB110 and DXB111or IFB104

A basic knowledge of the principles of computer programming, and computational processes and techniques is assumed knowledge
CodeTitleOffered InRequisites
AMB140
Equivalents:
AMB240, AMX240
Marketing for the Real World
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
AMB200
Equivalents:
AMX200, CTB200
Consumer Psychology
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
48 credit points of completed studies
AMB299
Equivalents:
AMB372, AMB202, AMB320
Marketing Communication
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
96 credit points of completed studies.
AMB201
Equivalents:
AMX201
Marketing and Audience Analytics
Online
Semester 1, Semester 2, Summer
Gardens Point
Semester 1, Semester 2, Summer
Prerequisites:
48 credit points of completed studies
Antirequisites:
MGB220
CodeTitleOffered InRequisites
Select 24 Credit Points from the Mathematics Minor Option List
MXB100Introductory Calculus and Algebra
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Antirequisites:
MZB125, EGD125

Sound achievement in Senior Mathematics B (or equivalent) or MAB105 is assumed knowledge.
MXB103
Equivalents:
MAB220
Introductory Computational Mathematics
Online
Semester 2
Gardens Point
Semester 2


Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB105
Equivalents:
MAB121, PVB200
Calculus and Differential Equations
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Antirequisites:
PVB201

Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB106
Equivalents:
MAB112, MAB122, MAB132, PVB202
Linear Algebra
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB161Computational Explorations
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
Admission to (MS01 or MV01 or MV05 or MV06 or DS01 or IX30 or SE20 or SE30 or SE40 or SE70 or ST20 or SE07 or ID29) or 48 credit points of study in current course
MXB201
Equivalents:
MAB312
Advanced Linear Algebra
Gardens Point
Semester 1
Prerequisites:
MXB106

MXB105 is assumed knowledge.
MXB202
Equivalents:
MAB311
Advanced Calculus
Gardens Point
Semester 2
Prerequisites:
MXB105 and MXB106

MXB102 is assumed knowledge.
MXB225
Equivalents:
MAB413, MXB221
Modelling with Differential Equations 1
Gardens Point
Semester 1
Prerequisites:
MXB105 and MXB106

MXB106 is assumed knowledge.
MXB322
Equivalents:
MAB613
Partial Differential Equations
Gardens Point
Semester 1
Prerequisites:
(MXB201 and MXB202) or MXB225 or MXB221 or MAB413

MXB202 is assumed knowledge.
Note: MZB101, MXB101, MXB102, MXB107 are permitted to count towards this minor if completed in 2025 or earlier.
CodeTitleOffered InRequisites
KPB119
Equivalents:
KPB117, KPB101
Introduction to Screen Production: Single Camera
Kelvin Grove
Semester 1
Select 12 credit points from the Screen Production Unit Options List A
KPB113Introduction to Screen Studies
Kelvin Grove
Semester 1
Online
Semester 1
KPB219Factual Screen Production
Kelvin Grove
Semester 1
Prerequisites:
KPB119 or KPB123

Prior experience in Film and Television (e.g. high school studies) is assumed knowledge.
Select 24 credit points from the Screen Production Unit Options List B
KPB116
Equivalents:
KWB102
Introduction to Screenwriting
Kelvin Grove
Semester 2
Online
Semester 2
KPB123
Equivalents:
KPB222
Multi-Camera Studio Production Practice
Kelvin Grove
Semester 2
KPB219Factual Screen Production
Kelvin Grove
Semester 1
Prerequisites:
KPB119 or KPB123

Prior experience in Film and Television (e.g. high school studies) is assumed knowledge.
CodeTitleOffered InRequisites
Select 48 credit points from the Software Technologies Minor units list. (Students in Game Design Major will complete IGB190 in the major)
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
CAB301
Equivalents:
CAZ301
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB201 or ITD121
IGB190Games Mechanics Implementation
Gardens Point
Semester 2
Prerequisites:
IFB104 or EGB103
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
IGB383
Equivalents:
INB383
AI for Games
Gardens Point
Semester 2
Prerequisites:
CAB301 and IGB283
CodeTitleOffered InRequisites
CAB210User Experience Fundamentals
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB103 or ITD103 or EGB101 or IGB120
CAB310Interaction and Experience Design
Online
Semester 1
Gardens Point
Semester 1
Prerequisites:
CAB210
Select 24 credit points from the User Experience options list:
CAB230
Equivalents:
INB271
Web Computing
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB104 or ITD104 or EGB103 or EGD103
IAB230Design of Enterprise IoT
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB104 or ITD104 or EGB103
IAB260Social Technologies
Gardens Point
Semester 1
Online
Semester 1
IGB120
Equivalents:
INB280, IGB220
Introduction to Game Design
Gardens Point
Semester 1
DXB205
Equivalents:
DXB304, DXB404
Interactive Narrative Design
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
Completion of 24 credit points of study
CodeTitleOffered InRequisites
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB205
Equivalents:
KNB217
Digital Creatures and Characters
Kelvin Grove
Semester 1


Content within this unit assumes fundamental knowledge and experience in 3d modelling, texturing and creation of real-time environments.
KZB250
Equivalents:
KNB227
Virtual Production
Kelvin Grove
Semester 2
Prerequisites:
72cp of completed study
PHASING OUT STUDY AREA(S): continuing students only
The following study areas or versions have been discontinued. Students who have already commenced one of these minors will be permitted to complete it.
CodeTitleOffered InRequisites
Select 48 credit points from the Advanced Animation Unit Options list
KNB125
Equivalents:
KNB113, KNB122, KNB111, KIB110, KIB220, KVB106
Animation History and Context
Last offered in 2024
KNB126
Equivalents:
KNB123, KIB105
Motion Design
Last offered in 2024
KNB135
Equivalents:
KNB211
Animation Aesthetics
Last offered in 2024
KNB215Animation Performance
Last offered in 2025
Prerequisites:
KNB135 or KNB211

Fundamental knowledge and skills in the process of animating within 3D software is assumed knowledge.
KNB225Advanced Animation Performance
Last offered in 2025
Prerequisites:
KNB215 or KNB211
KNB310
Equivalents:
KNB311, KIB320
Advanced Animation Production 1
Last offered in 2025
Prerequisites:
24cp from (KNB225 or KNB221), (KNB226 or KNB122) and (KNB227 or KNB222)
KNB227
Equivalents:
KNB222, KIB226, KIB316
CGI Technologies
Last offered in 2024
Prerequisites:
KNB137 or KNB212

A firm understanding and ability with 3D production processes is assumed knowledge. This includes but is not limited to modelling, UV mapping, texture creation, rigging, and 3D file and data management.
CodeTitleOffered InRequisites
IGB220
Equivalents:
INB280 or IGB120
Fundamentals of Game Design
Last offered in 2023
Prerequisites:
IGB180 or INB180
IGB388Design and Development of Immersive Environments
Gardens Point
Semester 1
Prerequisites:
IGB200
Select 24 credit points of the elective units
DXB205
Equivalents:
DXB304, DXB404
Interactive Narrative Design
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
Completion of 24 credit points of study
DXB211
Equivalents:
DXB303, KIB205
Creative Coding
Online
Semester 1
Kelvin Grove
Semester 1
Prerequisites:
36cp of previous study

It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
IGB321Immersive Game Level Design
Gardens Point
Semester 2
Prerequisites:
IGB120 or IGB220 or INB280
CodeTitleOffered InRequisites
Select 48 credit points from the Scriptwriting for Interactive Environments Unit Options List
DVB101
Equivalents:
DXB102, KIB101
Visual Communication Design
Kelvin Grove
Semester 1
Online
Semester 1, Summer


It is assumed that you are computer literate - which means you know how to use a typical computer (Mac and/or Windows), and can use standard desktop applications such as a word processor, email and web browser
DVB202Visual Design for Storytelling
Online
Semester 1
Kelvin Grove
Semester 1
Prerequisites:
DVB101 or DXB102
DXB205
Equivalents:
DXB304, DXB404
Interactive Narrative Design
Online
Semester 2
Kelvin Grove
Semester 2
Prerequisites:
Completion of 24 credit points of study
KNB105
Equivalents:
KNB135
Core Concepts in Animation Practice
Kelvin Grove
Semester 1
KNB110
Equivalents:
KNB137
Virtual Art Department: 3D Assets and Virtual Worlds
Kelvin Grove
Semester 2
KNB115Crafting Motion in 3D
Kelvin Grove
Semester 2


A familiarity with the core concepts and principles of 2D animation, such as provided in KNB105.
KPB113Introduction to Screen Studies
Kelvin Grove
Semester 1
Online
Semester 1
KPB116
Equivalents:
KWB102
Introduction to Screenwriting
Kelvin Grove
Semester 2
Online
Semester 2
KPB119
Equivalents:
KPB117, KPB101
Introduction to Screen Production: Single Camera
Kelvin Grove
Semester 1
KPB215
Equivalents:
KPB207 KPB260 KZB260
Advanced Screenwriting
Last offered in 2025
Prerequisites:
KPB116 or KWB102
Note: KNB127, KNB136, KNB137 and KPB101 are permitted to count towards this minor if completed in 2024 or earlier.
CodeTitleOffered InRequisites
Select 48 credit points from the Software Technologies Minor Options list
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
CAB301
Equivalents:
CAZ301
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB201 or ITD121
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
IGB383
Equivalents:
INB383
AI for Games
Gardens Point
Semester 2
Prerequisites:
CAB301 and IGB283
IGB388Design and Development of Immersive Environments
Gardens Point
Semester 1
Prerequisites:
IGB200

You can access details about University Wide Minor options from: https://www.student.qut.edu.au/enrolment/units/university-wide-second-majors-and-minors

Please note that students should allow a minimum of 3 semesters to complete a minor to account for semesters of offering and any pre-requisite requirements.

Important Enrolment Information:

  • Any unit(s) that appear in a minor and are also mandatory elsewhere in your course can not contribute towards the completion of the minor.
  • Any unit(s) that appear in multiple minors can only contribute towards the completion of one minor.
  • Not all minors may be available in your course. Please check your course rules.
  • Some units have been recoded, renamed or discontinued. These changes have been reflected in the lists of units available to continuing students. 

Rules for selecting Unit Options:

  • you must obey any Unit Option rules as set out in your course requirements
  • you cannot select a unit that forms part of the compulsory units of your course or the compulsory units of your chosen major area
  • you must have successfully completed any applicable pre/co-requisite units
  • the offering of these units is subject to sufficient student enrolment numbers and staff availability
  • University-wide Elective unit lists can be viewed via your Study Plan in eStudent.

These unit offerings are current at the time of publication but are subject to change.

Information Technology Unit Options List
CodeTitleOffered InRequisites
CAB201
Equivalents:
CAZ201, ITD121
Object-Oriented Programming and Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
IFB104 or ITD104 or MZB126 or MZB127 or EGD126 or MXB103 or EGB103 or EGD103
CAB210User Experience Fundamentals
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB103 or ITD103 or EGB101 or IGB120
CAB222
Equivalents:
CAB303
Networks
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB102 or ITD102 or EGB120
CAB230
Equivalents:
INB271
Web Computing
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB104 or ITD104 or EGB103 or EGD103
CAB301
Equivalents:
CAZ301
Algorithms and Complexity
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB201 or ITD121
CAB302
Equivalents:
CAZ302
Agile Software Engineering
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Prerequisites:
CAB201
CAB310Interaction and Experience Design
Online
Semester 1
Gardens Point
Semester 1
Prerequisites:
CAB210
CAB330Machine Learning for Decision Making
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
DSB100 or DSB102 or CAB201 or IFB220

Familiarity with the following IT concepts at the introductory level: Elementary Statistics; Basic Database Concepts; Finding library resources; and Issues involved in aligning business technology and information systems are assumed knowledge.
CAB340Cryptography
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB240

Prerequisites for this unit include general knowledge of computer science concepts including familiarity with programming language of your choice (in order to be able to develop software prototypes) and general ease with mathematical subjects.
CAB401High Performance and Parallel Computing
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFN584 or IFQ584 or (IFN563 and IFN564) or (IFQ563 and IFQ564) or CAB301
CAB403Systems Programming
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
((CAB201 or ITD121) and CAB222) or CAB202 or EGB202
CAB432
Equivalents:
CAZ432
Cloud Computing
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
CAB301 or CAB302 or INB370 or INB371 or IFN666 or IFQ666 or (IFN582 and IFN584) or (IFQ582 and IFQ584)

You have the option to use either Python or Javascript for assessments. It's expected that you have good programming skills in one of these languages, or have good skills in another language and the ability to learn Python or Javascript on your own.
CAB440Network and Systems Administration
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
CAB222 or CAB303 or INB251
CAB443Systems Security
Available for enrolment in 2027
Prerequisites:
IFB103 and IAB246 (IAB246 can be studied in the same semester)

1. Familiarity with principles of systems design. 2. Well-developed understanding of the multifaceted aspects of cybersecurity, having studied the evolving cyber threat landscape and its impact on individuals and organizations.
CAB444Secure Network Architectures
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
CAB222 and (CAB440 or CAB443)
DSB100Fundamentals of Data Science
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
(CAB201 or ITD121) and (MZB151 or any MXB unit). CAB201 can be studied in the same teaching period as DSB100.
IFB102
Equivalents:
IFB112, IND102, ITD102
Introduction to Computer Systems
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB104
Equivalents:
INB104, ITB001, ITD104
Introduction to Programming
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Antirequisites:
CAB201, EGB103, EGD103
IFB240
Equivalents:
ITD240, IFZ240, CAB240
Cyber Security
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB320Generative AI
Available for enrolment in 2027
Prerequisites:
(IFB220 or DSB102) and CAB201. CAB201 can be studied in the same teaching period as IFB320.
IFB343Secure Software Development
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
(IFB104 or EGB103) and IFB240

Familiarity with principles of information security. General knowledge in software engineering and testing. Sound skills in solving computational problems and implementing these solutions in a programming language.
IGB120
Equivalents:
INB280, IGB220
Introduction to Game Design
Gardens Point
Semester 1
IGB180
Equivalents:
INB180
Games History, Culture and Psychology
Gardens Point
Semester 1
Antirequisites:
INN180
IGB283Game Engine Theory and Application
Gardens Point
Semester 2
Prerequisites:
CAB201
Antirequisites:
INB381
IGB388Design and Development of Immersive Environments
Gardens Point
Semester 1
Prerequisites:
IGB200
CodeTitleOffered InRequisites
DSB201
Equivalents:
IAB206
Advanced Databases
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
(IFB104 or ITD104 or EGB103) and (IFB105 or IFB130 or ITD105)
DSB202Data Ethics and Society
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
IFB104 and IFB105
IAB201
Equivalents:
ITD122
Modelling Techniques for Information Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
((IFB103 or ITD103) and (IFB105 or IFB130 or ITD105)) or IAB203
IAB203Process Modelling
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
IAB204Business Analysis for IT Systems
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB103
IAB207
Equivalents:
IAZ207
Rapid Web Application Development
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
(IFB103 or ITD103) and (IFB105 or ITD105 or IFB130)
IAB230Design of Enterprise IoT
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB104 or ITD104 or EGB103
IAB246Organisations and Security: Governance, Risk and Compliance
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IFB240 (can be studied concurrently)
IAB251
Equivalents:
IAZ251
Software Engineering for Enterprise Systems
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
((IFB104 or ITD104 or EGB103) and IFB201) or CAB201
IAB260Social Technologies
Gardens Point
Semester 1
Online
Semester 1
IAB305
Equivalents:
IAB205, IAZ305
IT Strategy and Management
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
IFB103 or ITD103
IAB320Process Improvement
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IAB203
IAB321Process Technologies
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IAB203
IAB330
Equivalents:
IAZ330
Applied Internet of Things
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
(IFB104 or ITD104 or EGB103 or EGD103) and (IFB102 or ITD102 or EGB202 or CAB202)
IAB353Data Analytics for Enterprise Systems
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
((IFB104 or ITD104 or EGB103) and (IFB105 or IFB130 or ITD105)) or IAB251
IAB401
Equivalents:
IAB301, IAZ401
Enterprise Architecture
Online
Semester 2
Gardens Point
Semester 2
Prerequisites:
IFB103 AND IFB105 AND (IAB251 OR IAB203)
IAB402IT Consulting and Leadership
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
IAB204 OR (192cps in SV03 or SV04 or IV04 or IV05 or MV05 or MV06 or BV06 or BV07 or EV08 or EV07) OR (Admission to IN20 or IN27 or IN31 or IV53 or IV57 or IV54 or IV59 or IV55 or IV52 or IV56 or IV51 or IV58 or IV60)
IAB410Enterprise Data & AI Governance
Available for enrolment in 2027
IFB103
Equivalents:
ITD103
IT Systems Design
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB105
Equivalents:
IFB130, ITD105
Database Management
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


For PU51 students, PUB110 is the assumed knowledge for IFB105.
IFB201
Equivalents:
ITD201, IFZ201
Introduction to Enterprise Computing
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
IFB220
Equivalents:
IFZ220
Introduction to AI for IT Professionals
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
IFB104 or EGB103
IFB452Blockchain Technology
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
((((IFB103 or ITD103) and (IFB104 or ITD104)) or (EGB103 or EGD103)) and (IFB240 or ITD240)) or ((IFN581 or ((IFN555 or IFQ555) and (IFN556 or IFQ556))) and (IFN583 or ((IFN551 or IFQ551) and (IFN553 or IFQ553))) and (IFN585 or ((IFN552 or IFQ552) and (IFN558 or IFQ558))))
Science and Mathematics Unit Options List
CodeTitleOffered InRequisites
BVB101
Equivalents:
BZB210
Foundations of Biology
Gardens Point
Semester 1, Semester 2
BVB103
Equivalents:
BVB102
Evolution and the Diversity of Life
Gardens Point
Semester 2
BVB201Biological Processes
Gardens Point
Semester 2
Prerequisites:
BVB101 or BZB210 or ((BVB203 or BVB306) and admission to ST20)
BVB202Experimental Design and Quantitative Methods
Gardens Point
Semester 1
Prerequisites:
SEB113 or MAB101 or MAB141 or MXB101 or MXB107 or (MZB103 and (MZB104 or MZB105))
BVB202Experimental Design and Quantitative Methods
Gardens Point
Semester 1
Prerequisites:
SEB113 or MAB101 or MAB141 or MXB101 or MXB107 or (MZB103 and (MZB104 or MZB105))
BVB204Ecological Science
Gardens Point
Semester 2
Prerequisites:
BVB101 or BVB102 or BVB103 or EVB102 or (admission to ST20 and completion of 96 credit points)
BVB225Ecosystems and Biodiversity
Gardens Point
Semester 2
Prerequisites:
BVB101 or BVB102 or BVB103 or EVB102 or BZB210 or admission to ST20
Antirequisites:
BVB223, BVB224
BVB305Microbiology and the Environment
Gardens Point
Semester 1
Prerequisites:
BVB201 or BVB317
BVB306
Equivalents:
BVB203
Plant Biology
Gardens Point
Semester 1
Prerequisites:
BVB201 OR BVB317 OR (BVB101 and CVB101 and admission to (SV02 or SV04))
BVB313Molecular Ecology
Gardens Point
Semester 2
Prerequisites:
BVB204 or (BVB201 and admission to ST20) or (BVB101 and BVB103 and admission to SV02)

A basic understanding and some prior experience in R coding is assumed.
BVB321Ecosystem Protection
Gardens Point
Semester 2
Prerequisites:
BVB204
BVB328Applications in Biotechnology
Gardens Point
Semester 1
Prerequisites:
BVB317 or BVB201
BVB330Synthetic Biology
Gardens Point
Semester 2
Prerequisites:
BVB317
CodeTitleOffered InRequisites
PVB210
Equivalents:
PQB460
Stellar Astrophysics
Gardens Point
Semester 1
PVB220
Equivalents:
PQB660
Cosmology
Gardens Point
Semester 2
CodeTitleOffered InRequisites
CLB100
Equivalents:
ERB211
Global Change
Gardens Point
Semester 1, Semester 2
CLB221
Equivalents:
PQB360
Introduction to Climate Change
Gardens Point
Semester 1
CLB222
Equivalents:
ERB202
Oceans and Atmosphere
Gardens Point
Semester 1
CLB333
Equivalents:
ERB311
Dynamic Atmosphere
Gardens Point
Semester 2
Prerequisites:
PQB360 or CLB221
CodeTitleOffered InRequisites
DSB101
Equivalents:
MXB262
Introduction to Data Science and Visualisation
Gardens Point
Semester 1
Online
Semester 1
DSB102Introduction to Machine Learning
Gardens Point
Semester 2
Online
Semester 2
DSB200Applied Data Science
Available for enrolment in 2027
Prerequisites:
DSB101 and DSB102 and IFB104
DSB301Advanced Visualisation and Data Science
Available for enrolment in 2028
Prerequisites:
DSB102 and DSB200
MXB100Introductory Calculus and Algebra
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Antirequisites:
MZB125, EGD125

Sound achievement in Senior Mathematics B (or equivalent) or MAB105 is assumed knowledge.
MXB103
Equivalents:
MAB220
Introductory Computational Mathematics
Online
Semester 2
Gardens Point
Semester 2


Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB105
Equivalents:
MAB121, PVB200
Calculus and Differential Equations
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2
Antirequisites:
PVB201

Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB106
Equivalents:
MAB112, MAB122, MAB132, PVB202
Linear Algebra
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB106
Equivalents:
MAB112, MAB122, MAB132, PVB202
Linear Algebra
Gardens Point
Semester 1, Semester 2
Online
Semester 1, Semester 2


Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB107Probability and Statistics
Online
Semester 1
Gardens Point
Semester 1


Specialist Mathematics or MXB100, or concurrently enrolled in MXB100.
MXB161Computational Explorations
Online
Semester 1, Semester 2
Gardens Point
Semester 1, Semester 2
Prerequisites:
Admission to (MS01 or MV01 or MV05 or MV06 or DS01 or IX30 or SE20 or SE30 or SE40 or SE70 or ST20 or SE07 or ID29) or 48 credit points of study in current course
MXB201
Equivalents:
MAB312
Advanced Linear Algebra
Gardens Point
Semester 1
Prerequisites:
MXB106

MXB105 is assumed knowledge.
MXB202
Equivalents:
MAB311
Advanced Calculus
Gardens Point
Semester 2
Prerequisites:
MXB105 and MXB106

MXB102 is assumed knowledge.
MXB225
Equivalents:
MAB413, MXB221
Modelling with Differential Equations 1
Gardens Point
Semester 1
Prerequisites:
MXB105 and MXB106

MXB106 is assumed knowledge.
MXB226
Equivalents:
MAB420, MXB222
Computational Methods 1
Gardens Point
Semester 2
Prerequisites:
MXB103 and MXB201
MXB241
Equivalents:
MAB314
Probability and Stochastic Modelling 2
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
MXB101 and MXB105
MXB242
Equivalents:
MAB414
Regression and Design
Online
Semester 1
Gardens Point
Semester 1
Prerequisites:
MXB107 and (DSB102 or MXB101)
MXB261
Equivalents:
INB360, MAB480
Game Theory and Simulation for Decision-Making
Gardens Point
Semester 2
Online
Semester 2


Programming experience; sound achievement in Senior Mathematics B is assumed knowledge.
MXB322
Equivalents:
MAB613
Partial Differential Equations
Gardens Point
Semester 1
Prerequisites:
(MXB201 and MXB202) or MXB225 or MXB221 or MAB413

MXB202 is assumed knowledge.
MXB325
Equivalents:
MAB521, MXB321
Modelling with Differential Equations 2
Gardens Point
Semester 2
Prerequisites:
MXB322 and (MXB225 or MXB221)
MXB326Computational Methods 2
Gardens Point
Semester 1
Prerequisites:
MXB202 and (MXB226 or MXB222)
Antirequisites:
EGB324
MXB332
Equivalents:
MAB525
Optimisation Modelling
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
MXB232 or MAB315
MXB334
Equivalents:
MAB625
Operations Research for Stochastic Processes
Gardens Point
Semester 2
Online
Semester 2
Prerequisites:
MXB232 and MXB241
MXB341
Equivalents:
MAB524
Statistical Inference
Gardens Point
Semester 1
Online
Semester 1
Prerequisites:
MXB241 or MAB314
MXB344
Equivalents:
MAB624
Generalised Linear Models
Online
Semester 1
Gardens Point
Semester 1
Prerequisites:
MXB242
MZB101
Equivalents:
MAB105
Modelling with Introductory Calculus
Last offered in 2023


Sound Achievement in Queensland Year 12 Mathematics A or B (or equivalent) is assumed knowledge.
CodeTitleOffered InRequisites
SCB300Professional Practice
Gardens Point
Semester 1, Semester 2, Summer
Prerequisites:
Successfully completed of 96cp of coursework units and admission into IN01 or IN05 or ST01 or DS01 or MS01)
Other Requisites:
Placements must be pre-approved by the Faculty of Science WIL team.